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Back to sezanzeb/input-remapper

Open-source alternatives to Input Remapper

30 open-source projects similar to sezanzeb/input-remapper, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Input Remapper alternative.

  • pqrs-org/karabiner-archivedpqrs-org avatar

    pqrs-org/Karabiner-archived

    3,787View on GitHub↗

    This project is a macOS keyboard remapping utility that intercepts and transforms hardware input events to customize key mappings, mouse behavior, and system automation. It utilizes a kernel-level input interceptor to modify or block raw hardware signals before they reach the operating system, paired with a state-aware rule engine that processes signals through conditional logic based on the active application or hardware. The system includes a human interface device emulator to inject synthesized keyboard and mouse events into macOS and a keyboard macro system for executing shell commands, l

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  • davidobot/betterjoyDavidobot avatar

    Davidobot/BetterJoy

    4,698View on GitHub↗

    BetterJoy is a software layer and driver for connecting Nintendo Switch Pro Controllers and Joy-Cons to a Windows environment via Bluetooth or USB. It functions as an XInput controller emulator and gamepad input mapper, translating Nintendo Switch controller inputs into XInput signals for use with PC games and emulators. The project includes a gyroscope mouse emulator that maps the internal gyroscope of Nintendo Switch controllers to system mouse cursor movement. It also provides a configuration interface for remapping controller buttons to custom keyboard keys. The software covers hardware

    C#bluetoothcemucemu-emulator
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  • rvaiya/keydrvaiya avatar

    rvaiya/keyd

    5,590View on GitHub↗

    keyd is a kernel-level daemon for Linux that intercepts and remaps physical keyboard inputs to create custom layouts and shortcuts. It functions as a system-level input service and layout manager, capable of modifying input signals before they reach the operating system. The service supports application-aware mapping, which dynamically changes keyboard behavior based on the active window. It also provides device-specific mapping, allowing unique configurations to be assigned to different physical keyboards using their hardware identifiers. The tool includes capabilities for managing multiple

    Cckeyboardkeyboard-layout
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  • boppreh/keyboardboppreh avatar

    boppreh/keyboard

    3,962View on GitHub↗

    This project is a cross-platform input interception library and global keyboard event simulator for Windows and Linux. It provides a programmatic interface to monitor global keyboard events, simulate hardware input, and block system events to create custom hotkeys and shortcuts. The tool functions as a keyboard macro automation utility and a text expansion engine. It can record keystroke sequences and replay them with precise timing, or detect specific typed character sequences and replace them with predefined strings using simulated backspaces. The library covers a broad range of input cont

    Pythoncallbackhotkeykeyboard-events
    View on GitHub↗3,962
  • jtroo/kanatajtroo avatar

    jtroo/kanata

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    Kanata is a cross-platform keymap engine and keyboard firmware emulator that intercepts physical keystrokes to output modified signals on Windows, Linux, and macOS. It serves as a keyboard remapper and layer manager, allowing users to define custom key-map sequences and modal editing behaviors through a declarative configuration file. The system implements keyboard firmware features in software, enabling advanced behaviors such as tap-hold logic, unicode output, and dynamic macros. It utilizes a state-based layer stack to manage multiple sets of key assignments that toggle dynamically and sup

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  • rbreaves/kintorbreaves avatar

    rbreaves/kinto

    5,179View on GitHub↗

    Kinto is an application-specific keymap engine and contextual keyboard remapper. It functions as a configuration-driven utility that automatically switches keyboard mappings and modifier keys based on the active application window. The project acts as a cross-platform input manager and desktop shortcut emulator, specifically designed to replicate macOS keyboard shortcuts and layout behaviors on Linux and Windows. This enables a Mac-style workflow on Linux by matching keyboard shortcut behaviors across different operating systems. The system provides capabilities for custom input remapping an

    Python
    View on GitHub↗5,179
  • pwr-solaar/solaarpwr-Solaar avatar

    pwr-Solaar/Solaar

    8,909View on GitHub↗

    Solaar is a device management tool and configuration suite for Logitech wireless peripherals on Linux. It serves as an input peripheral monitor that tracks battery levels and connection link quality via a system tray application, while providing a receiver manager for pairing and unpairing wireless devices with proprietary USB receivers. The project features an input device automation engine that maps hardware events and mouse gestures to simulated keyboard inputs or system commands. This allows for the creation of custom rules that trigger actions based on device notifications or specific wi

    Python
    View on GitHub↗8,909
  • libratbag/piperlibratbag avatar

    libratbag/piper

    5,838View on GitHub↗

    Piper is a GTK desktop application and client interface designed to manage gaming peripheral hardware settings. It serves as a visual tool for configuring mice and keyboards by communicating with the libratbag background daemon. The application provides a graphical interface to adjust hardware-level settings without the use of proprietary vendor software. This includes a dedicated configuration UI for gaming mice to manage DPI and other device-specific parameters. The tool covers several hardware customization areas, including RGB lighting patterns, mouse button remapping, and cursor sensiti

    Python
    View on GitHub↗5,838
  • linearmouse/linearmouselinearmouse avatar

    linearmouse/linearmouse

    6,335View on GitHub↗

    LinearMouse is a macOS system utility that overrides default pointer acceleration and scrolling behaviors for mice and trackpads. It provides tools to remove cursor acceleration for linear movement and decouple scroll directions for individual devices. The project features an input device profiler that allows for unique cursor and scroll configurations based on the connected hardware. It also includes an input remapper to assign mouse buttons and scroll gestures to keyboard shortcuts and system media controls. The utility covers pointer precision adjustment, scroll behavior customization, an

    Swiftaccelerationcursormac
    View on GitHub↗6,335
  • randyrants/sharpkeysrandyrants avatar

    randyrants/sharpkeys

    6,821View on GitHub↗

    SharpKeys is a Windows registry keyboard remapper and input customizer. It functions as a tool for changing keyboard key assignments by modifying the Windows registry scancode map. The utility includes a keyboard key identifier to detect the internal scan code of a pressed key, which facilitates accurate remapping and identification of physical keys. The software covers keyboard input identification and custom keyboard layout setup, allowing users to swap or disable keyboard inputs by managing the Windows registry.

    C#keyboardkeyboard-mappingremap
    View on GitHub↗6,821
  • anomalyco/opentuianomalyco avatar

    anomalyco/opentui

    12,131View on GitHub↗

    Opentui is a terminal user interface framework for building interactive command line applications. It provides a component-based system featuring a flexbox layout engine, a virtual node component tree, and a low-level 2D cell array renderer. The project is distinguished by a sophisticated keyboard binding engine that maps complex multi-stroke sequences and chords to named commands using prioritized, reactive layers. It also implements a plugin architecture that allows external modules to inject custom UI components into designated layout slots and extend input logic at runtime. Its capabilit

    TypeScript
    View on GitHub↗12,131
  • zelda64recomp/zelda64recompZelda64Recomp avatar

    Zelda64Recomp/Zelda64Recomp

    7,087View on GitHub↗

    Zelda64Recomp is a native game recompilation project that translates legacy binary machine code into modern machine code. It functions as a native hardware port and a static recompiled binary, executing original game logic directly on modern CPUs and GPUs to run without an emulator. The project serves as a moddable game engine, providing a framework to apply community texture packs and code patches to the recompiled title. It includes native hardware porting capabilities that remove emulator overhead to improve stability and frame rate control. The software covers retro game modernization th

    C
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  • iberianpig/fusumaiberianpig avatar

    iberianpig/fusuma

    3,889View on GitHub↗

    Fusuma is a gesture recognition daemon and multitouch input mapper for Linux systems. It operates as a background service that monitors raw input devices and translates trackpad swipes, pinches, and rotations into user-defined shell commands and keyboard shortcuts. The system utilizes a modular input framework that allows for device-specific filtering to ensure gestures are only processed from designated touchpads. It features a plugin architecture that enables the integration of external modules for custom gesture configurations and keyboard event emulation. The software covers input automa

    Rubygesturegesture-recognitionlibinput
    View on GitHub↗3,889
  • bulletmark/libinput-gesturesbulletmark avatar

    bulletmark/libinput-gestures

    4,130View on GitHub↗

    libinput-gestures is a Linux input event daemon and touchpad gesture mapper that translates libinput events into shell commands or keyboard shortcuts. It functions as a background process that monitors raw input signals to automate workflows and execute system actions based on a user-defined configuration file. The tool allows for the mapping of multi-finger swipes and hold gestures to specific terminal commands or desktop workspace navigation. It differentiates between actions by filtering for finger counts, swipe directions, and the duration of hold gestures. The system integrates with sys

    Pythongestureslibinputtouchpad
    View on GitHub↗4,130
  • pqrs-org/karabiner-elementspqrs-org avatar

    pqrs-org/Karabiner-Elements

    22,362View on GitHub↗

    Karabiner-Elements is a system-level utility designed for advanced keyboard and mouse customization. It functions as a background service that intercepts raw hardware input signals at the driver level, allowing for the transformation of key presses and pointer movements before they reach the operating system. By utilizing virtual input device emulation, the software re-injects modified events into the system stream, enabling complex remapping, macro execution, and hardware-specific control. The project distinguishes itself through a sophisticated state-based logic engine that enables context-

    C++keyboardmacos
    View on GitHub↗22,362
  • rime/homerime avatar

    rime/home

    4,919View on GitHub↗

    This repository serves as the central hub for the Rime input method engine, functioning as a home for the open source community and a repository for input method schemata. It provides a collaborative space for users and developers to coordinate the development of the framework and manage a collection of customizable input rules and keyboard layouts. The project focuses on custom input method development and linguistic schema design. It enables the creation of tailored text entry rules and layouts to support specific languages or personal typing preferences. The framework is supported by a C+

    HTML
    View on GitHub↗4,919
  • sverweij/dependency-cruisersverweij avatar

    sverweij/dependency-cruiser

    6,804View on GitHub↗

    Dependency-cruiser is a JavaScript and TypeScript dependency analyzer and architectural linter. It serves as a static analysis tool for mapping, visualizing, and validating module relationships within a codebase without requiring code execution. The project is distinguished by its ability to enforce architectural boundaries through a rule-based system. It detects circular dependencies, identifies orphan modules and dead code, and validates dependency constraints using allowed and forbidden relationship rules. It also provides quantitative stability analysis by calculating afferent and efferen

    JavaScript
    View on GitHub↗6,804
  • chrisant996/clinkchrisant996 avatar

    chrisant996/clink

    5,320View on GitHub↗

    Clink is a command line enhancer and shell extension for the Windows CMD terminal. It functions as a readline-style input library and completion engine, adding advanced line editing, persistent command history, and command argument prediction to the standard Windows command line environment. The project distinguishes itself through a scriptable architecture that allows for custom completion definitions, Lua keyboard mapping, and dynamic prompt customization. It enables the creation of context-sensitive prompts that can include asynchronous updates, environment-based formatting, and transient

    C++
    View on GitHub↗5,320
  • asmvik/skhdasmvik avatar

    asmvik/skhd

    7,800View on GitHub↗

    skhd is a hotkey daemon and keyboard remapper for macOS. It operates as a background service that maps custom keyboard shortcuts to shell commands, scripts, and system actions. The utility features application-aware shortcut management, allowing the same hotkey to execute different commands depending on which application is focused. It also includes an input mode manager to define distinct operational modes that change how keys behave based on the active state. The system supports contextual routing through application-specific shortcuts and event exclusions to preserve native app behavior.

    C
    View on GitHub↗7,800
  • microsoft/applicationinspectormicrosoft avatar

    microsoft/ApplicationInspector

    4,391View on GitHub↗

    ApplicationInspector is a multi-language static analysis tool designed to detect specific features and characteristics within source code. It utilizes a declarative JSON rules engine to identify patterns and structural tags across project directories without requiring the analyzer to be recompiled. The system distinguishes itself through a code version differ that compares two different source paths to report changes in detected features. It also provides utilities for creating and validating custom JSON-based rules, including a validation pipeline to verify syntax and identifier uniqueness.

    C#
    View on GitHub↗4,391
  • pixlone/logiopsPixlOne avatar

    PixlOne/logiops

    4,298View on GitHub↗

    logiops is a userspace driver and configuration tool for Logitech hardware that utilizes the HID++ protocol to manage input behaviors. It functions as an input device mapper and peripheral gesture engine, allowing for the assignment of custom key presses and actions to hardware buttons on compatible mice and keyboards. The project differentiates itself through a specialized gesture engine that triggers software actions based on mouse movement and button combinations. It also provides hardware-level control over vendor-specific features, such as adjusting SmartShift thresholds for scroll wheel

    C++hidlinuxlogitech
    View on GitHub↗4,298
  • debauchee/barrierdebauchee avatar

    debauchee/barrier

    30,222View on GitHub↗

    Barrier is a network-based software utility that functions as a keyboard and mouse switch, allowing a single set of input peripherals to control multiple computers. By capturing raw hardware signals at the system level, it redirects input events across a local network to create a unified workspace across distinct physical displays and operating systems. The project operates as a client-server system that maintains persistent network connections to route input data. It distinguishes itself by normalizing disparate hardware signals into a unified internal format, enabling consistent interaction

    Cbarriergplv2keyboard
    View on GitHub↗30,222
  • antimicrox/antimicroxAntiMicroX avatar

    AntiMicroX/antimicrox

    3,795View on GitHub↗

    AntiMicroX is a gamepad input manager and automation tool that translates gamepad inputs into keyboard and mouse commands. It functions as an input remapper capable of translating physical controller buttons and joystick movements into system actions for applications that lack native controller support. The system features window detection to automatically switch between custom input profiles based on the currently active application. It includes tools for game controller automation through complex macros and provides hardware standardization to ensure diverse controller models behave consist

    C++controllergamepadgamepad-api
    View on GitHub↗3,795
  • ayangweb/bongocatayangweb avatar

    ayangweb/BongoCat

    21,420View on GitHub↗

    BongoCat is a cross-platform desktop utility that provides real-time visual feedback for keyboard and mouse activity. It functions as an interactive companion that renders an animated character on the screen, which reacts dynamically to user inputs. The application operates entirely offline, ensuring that all input processing remains local to the user environment without external network dependencies or data collection. The software distinguishes itself through a flexible asset-based rendering system that allows users to import and apply custom character designs. By intercepting low-level inp

    Vuebongo-catbongocatcross-platform
    View on GitHub↗21,420
  • glzr-io/glazewmglzr-io avatar

    glzr-io/glazewm

    12,314View on GitHub↗

    Glazewm is a tiling window manager and desktop automation framework designed to organize application windows into non-overlapping layouts. It functions as a keyboard-driven controller, allowing users to manage window focus, workspace navigation, and layout configurations entirely through custom keybindings. By intercepting system-level events, the software overrides default window placement and behavior to maximize screen space and maintain a structured workspace. The project distinguishes itself through a highly configurable environment that supports complex multi-monitor setups and dynamic

    Rusti3wmrusttiling-window-manager
    View on GitHub↗12,314
  • eythaann/seelen-uieythaann avatar

    eythaann/Seelen-UI

    15,953View on GitHub↗

    Seelen-UI is a graphical shell and window management utility for Windows that provides a modular, keyboard-driven desktop environment. It enables users to organize application windows through automated tiling, stacking, and floating layouts, while offering a framework for creating interactive desktop widgets using web technologies. The project distinguishes itself by integrating a web-based rendering engine that bridges system-state data to HTML and CSS interfaces, allowing for highly customizable widgets and dynamic visual themes. It features real-time wallpaper analysis to automatically syn

    Rustapp-launcherdesktop-applicationdock
    View on GitHub↗15,953
  • jpd002/play-jpd002 avatar

    jpd002/Play-

    2,539View on GitHub↗

    Play- is a multi-system game emulator and virtual hardware emulator that simulates various console and arcade hardware to run original game files on modern devices. It functions as a retro game frontend, providing a graphical interface for organizing, launching, and managing libraries of legacy console and arcade titles. The project includes a hardware input mapper that translates modern controllers and mouse movements to simulate specialized legacy input devices, such as light guns and steering wheels. It also features a game state manager capable of capturing and restoring the exact memory

    C++cppemulationemulator
    View on GitHub↗2,539
  • jonls/redshiftjonls avatar

    jonls/redshift

    6,157View on GitHub↗

    Redshift is a circadian lighting tool and color temperature controller designed to align screen output with natural light cycles. It functions as a display manager for X11 environments, adjusting screen color temperature based on the time of day and geographic location to reduce eye strain. The software automates display lighting by calculating the sun's position using stored coordinates to shift screen colors from blue to warmer tones. It also acts as a screen brightness manager by manipulating gamma ramps to simulate precise brightness levels when hardware backlight controls are insufficien

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    cssnano/cssnano

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    cssnano is a CSS compression tool and minifier that reduces the file size and gzip footprint of stylesheets. It operates as a build pipeline optimizer and code transformer that removes whitespace and comments while shortening colors and gradients into their smallest possible representations. The tool uses a modular plugin architecture and preset-based optimization levels to balance compression intensity with browser compatibility. It allows for the adjustment of output based on a target list of supported browsers to ensure minified styles remain compatible across different environments. The

    CSS
    View on GitHub↗4,974
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    LGFae/swww

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    swww is an animated wallpaper engine and daemon for Wayland compositors. It functions as a shared-memory wallpaper manager that renders image frames and transitions to create moving desktop backgrounds. The project enables dynamic wallpaper management across multiple monitors in real time, allowing users to update backgrounds or set solid colors without restarting the background process. It supports automated background rotation and smooth visual transitions, such as wipes and fades, when switching between images.

    Rustswwwwallpaperwayland
    View on GitHub↗3,610