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Back to nvlabs/neuralangelo

Open-source alternatives to Neuralangelo

30 open-source projects similar to nvlabs/neuralangelo, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Neuralangelo alternative.

  • threestudio-project/threestudioالصورة الرمزية لـ threestudio-project

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    Threestudio is a 3D generative AI framework designed to create three-dimensional assets from text prompts and images. It provides specialized pipelines for text-to-3D generation and image-to-3D reconstruction, utilizing a neural radiance field trainer to produce geometry and textures. The framework is distinguished by its support for hybrid geometry backends, including signed distance functions, tetrahedra grids, and volume grids. It employs score distillation sampling to guide the generation process and features a modular plugin system for loading custom modules and nodes. The system covers

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  • yenchenlin/nerf-pytorchالصورة الرمزية لـ yenchenlin

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    This project is a PyTorch implementation of a Neural Radiance Field framework. It serves as a 3D scene synthesizer and differentiable volumetric renderer used to train volumetric representations of scenes by predicting color and density for 3D spatial coordinates. The system enables novel view synthesis, allowing for the generation of new images of complex 3D scenes from previously unseen perspectives. It supports 3D scene reconstruction by processing 2D images and camera poses to build a digital volumetric representation of a physical space. The framework includes capabilities for 3D model

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  • bmild/nerfالصورة الرمزية لـ bmild

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    This project is a framework for neural radiance fields used to synthesize three-dimensional environments from sets of two-dimensional images and camera poses. It functions as a volumetric rendering engine and scene synthesizer that optimizes neural representations of spatial volumes to generate novel views of complex 3D scenes. The system implements a coordinate encoding system that transforms spatial coordinates into high-dimensional space to capture high-frequency geometric details. It also includes a neural mesh extractor that converts trained radiance fields into triangle meshes via march

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    Instant-ngp is a high-performance neural graphics engine and toolkit designed for 3D reconstruction and the rendering of neural radiance fields. It provides an integrated framework for generating photorealistic volumetric representations from sets of two-dimensional images by optimizing continuous neural scene models. The project distinguishes itself through a focus on rapid training and real-time inference, achieved by mapping spatial coordinates into compact feature grids. By utilizing multiresolution hash encoding and fused processing kernels, the system minimizes computational overhead an

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    Nerfstudio is a modular development framework for training, visualizing, and exporting three-dimensional scene representations derived from two-dimensional image datasets. It provides a neural scene reconstruction pipeline that converts raw images and camera data into high-fidelity 3D assets and cinematic video using a differentiable volumetric renderer. The system features an interactive web-based visualizer that allows users to monitor training progress and inspect neural scene geometry in real time. It decouples neural network architectures from the training loop through a standardized mod

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    Super-Gradients is a PyTorch computer vision framework and training library designed for the full lifecycle of vision models. It functions as a deep learning model optimizer and a deployment toolkit for training and fine-tuning models across image classification, object detection, semantic segmentation, and pose estimation tasks. The project provides specific tools for model optimization, including teacher-student knowledge distillation and numerical precision compression to reduce memory and computational requirements. It also includes the implementation of the Yolo-NAS architecture for high

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  • karpathy/neuraltalk2الصورة الرمزية لـ karpathy

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    Neuraltalk2 is a deep learning vision system designed for automatic image captioning. Built with PyTorch, it utilizes a hybrid architecture that combines a convolutional neural network encoder with a recurrent neural network decoder to generate textual descriptions from visual input. The project features a GPU-accelerated training pipeline capable of distributing workloads across multiple graphics processing units through multi-process distribution. It supports the generation of descriptions for both static image files and real-time video streams. The framework includes capabilities for enco

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  • cdcseacave/openmvsالصورة الرمزية لـ cdcseacave

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    openMVS is a multi-view stereo library and photogrammetry pipeline used for 3D scene reconstruction. It transforms Structure from Motion data—specifically camera poses and sparse point clouds—into detailed 3D models consisting of dense point clouds and textured meshes. The project provides a sequence of processing stages to densify point clouds, generate 3D surface meshes, and apply photorealistic textures. It uses multi-view texture blending to map accurate colors onto reconstructed geometry and employs iterative refinement to optimize mesh details. The system includes capabilities for impo

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  • victoresque/pytorch-templateالصورة الرمزية لـ victoresque

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    GET3D is a generative 3D mesh model and rendering framework designed to synthesize high-quality textured shapes and tetrahedral meshes. It functions as an image-to-3D reconstructor and text-to-3D generator, utilizing a differentiable 3D renderer to produce realistic visual perspectives and material effects. The system enables the creation of 3D assets from single 2D images, point clouds, or descriptive text prompts. It features a latent space interpolator for creating smooth transitions between different 3D objects and supports the independent control of geometry and texture. The project cov

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  • google-research/multinerfالصورة الرمزية لـ google-research

    google-research/multinerf

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    MultiNeRF is a 3D scene reconstruction suite and framework for training Neural Radiance Fields to synthesize novel views from sets of 2D images. It provides a system for generating new perspectives of a scene by optimizing a neural network based on images and camera poses. The toolkit includes research implementations such as Mip-NeRF 360 and Ref-NeRF for high-fidelity volumetric rendering. It features a structure-from-motion pipeline to calculate camera positions and orientations from image datasets to prepare data for training. The project covers a full workflow for volumetric rendering, i

    Pythonnerfneural-radiance-fields
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  • xxlong0/wonder3dالصورة الرمزية لـ xxlong0

    xxlong0/Wonder3D

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    Wonder3D is a diffusion-based system for single image 3D reconstruction. It generates high-detail 3D meshes from a single input image by producing consistent multi-view normal maps and color images. The pipeline functions as a multi-view normal map generator and a textured mesh extractor. It uses cross-domain multi-view synthesis to create view-dependent maps, which are then converted into 3D geometry through radiance fusion and memory-efficient surface reconstruction. The project covers 3D mesh generation, multi-view generation, and textured 3D modeling. It also includes capabilities for tr

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  • libigl/libiglالصورة الرمزية لـ libigl

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    libigl is a C++ geometry processing library used for analyzing and manipulating 3D triangle and tetrahedral meshes. It functions as a numerical linear algebra suite and a mesh manipulation framework, integrating a geometric deformation engine to implement rigid and polyharmonic transformations. The project is distinguished by its header-only library design and its implementation of specialized deformation techniques, including rigid-as-possible and polyharmonic shape deformation. It also provides a visualization tool for rendering surfaces and scalar fields with interactive scene controls and

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    NCCL is a high-performance communication library and distributed GPU computing framework designed for executing collective and point-to-point data exchanges across multiple GPUs in single or multi-node systems. It serves as an RDMA GPU transport layer and memory orchestrator, facilitating high-bandwidth synchronization of data and model gradients for distributed GPU training and inference. The library is distinguished by its ability to execute communication primitives directly from GPU kernels, removing the host CPU from the critical path. It utilizes topology-aware path selection to optimize

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  • ventusff/neureconالصورة الرمزية لـ ventusff

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  • yiqun-wang/hfsالصورة الرمزية لـ yiqun-wang

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