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microsoft/TRELLIS

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12,977 نجوم·1,254 تفرعات·Python·MIT·12 مشاهداتtrellis3d.github.io↗

TRELLIS

TRELLIS is a 3D generative AI model and latent diffusion framework designed to transform natural language descriptions or reference images into textured 3D assets. It operates as a text-to-3D asset generator that utilizes structured latent representations to produce high-quality 3D meshes, Gaussians, and Radiance Fields.

The system functions as a multi-format 3D decoder, converting internal representations into standard exchange formats such as GLB and PLY. It also serves as a 3D asset editing tool, enabling the modification of specific regions of generated objects through targeted text or image-based prompts.

The framework covers a broad range of capabilities including cross-modal conditioning and diffusion-based latent generation. It supports large-scale model training across single or multi-node GPU configurations and provides workflows for creating visual variations of existing assets.

Features

  • Text-to-3D Generators - Transforms natural language descriptions or reference images into high-quality textured 3D assets.
  • Diffusion-Based 3D Generators - Uses a diffusion process to predict 3D latent representations from text or image embeddings.
  • Latent Space Generative Models - Represents complex 3D geometry and texture as compressed tensors to enable scalable generation.
  • 3D Asset Generators - Synthesizes detailed 3D objects with textures using text descriptions or image conditions.
  • Generative 3D Modeling - Implements a deep learning framework for synthesizing 3D meshes, Gaussians, and Radiance Fields.
  • Distributed GPU Training - Scales model training across multiple GPU nodes using synchronized gradient updates.
  • Latent-to-Pixel Decoding - Converts internal compressed 3D representations into standard exchange formats like GLB and PLY.
  • Asset Variation Generators - Creates new versions of existing 3D assets that remain visually aligned with specified text prompts.
  • Large-Scale Model Training - Supports large-scale generative model training across single or multi-node GPU configurations.
  • Large Scale Training - Trains generative 3D models across single or multi-node GPU setups for improved quality.
  • Multi-Format Latent Decoding - Translates learned latent vectors into diverse outputs including 3D Gaussians, meshes, and radiance fields.
  • 3D Scene Exporters - Provides a pipeline to export internal 3D representations into standard exchange formats such as GLB and PLY.
  • 3D Asset Exporters - Converts generated 3D assets into standard industry file types such as GLB and PLY.
  • Global Asset Variations - Provides capabilities to modify generated 3D objects to create overall visual variations.
  • Local Region Editing - Enables modification of specific regions of a 3D model using targeted prompts to refine details.
  • Prompt-Based Geometry Editing - Provides tools for modifying specific regions of 3D objects through targeted text or image-based prompts.
  • 3D Representation Conversions - Converts internal 3D latent representations into various formats like meshes, 3D Gaussians, and Radiance Fields.

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ما هي وظيفة microsoft/trellis؟

TRELLIS is a 3D generative AI model and latent diffusion framework designed to transform natural language descriptions or reference images into textured 3D assets. It operates as a text-to-3D asset generator that utilizes structured latent representations to produce high-quality 3D meshes, Gaussians, and Radiance Fields.

ما هي الميزات الرئيسية لـ microsoft/trellis؟

الميزات الرئيسية لـ microsoft/trellis هي: Text-to-3D Generators, Diffusion-Based 3D Generators, Latent Space Generative Models, 3D Asset Generators, Generative 3D Modeling, Distributed GPU Training, Latent-to-Pixel Decoding, Asset Variation Generators.

ما هي البدائل مفتوحة المصدر لـ microsoft/trellis؟

تشمل البدائل مفتوحة المصدر لـ microsoft/trellis: threestudio-project/threestudio — Threestudio is a 3D generative AI framework designed to create three-dimensional assets from text prompts and images.… openai/point-e — Point-e is a system for 3D model synthesis that generates three-dimensional point clouds from natural language… ashawkey/stable-dreamfusion — This project is a diffusion-based 3D generator and image-to-3D reconstruction system. It translates natural language… snowkylin/tensorflow-handbook — This project is a comprehensive educational resource and tutorial handbook for building, training, and deploying… coplaydev/unity-mcp — Unity MCP is a plugin that connects the Unity Editor to AI assistants through the Model Context Protocol, enabling… openai/shap-e — Shap-E is a generative 3D modeling system that creates three-dimensional digital assets from natural language…

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