30 open-source projects similar to microsoft/microsoft-ui-xaml, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Microsoft Ui Xaml alternative.
WPF is a .NET desktop UI framework and application framework designed for creating graphical user interfaces specifically for the Windows operating system. It functions as a XAML-based UI toolkit that uses an XML-based language to define interfaces and separate design from application logic. The framework includes a vector graphics rendering engine that produces resolution-independent visuals. This system allows graphics to scale without loss of quality on high-density monitors. The project covers broad capability areas including modern UI styling, rich media content hosting, and desktop int
The Windows App SDK is a set of APIs and UI frameworks for building native Windows desktop applications. It provides a Windows Runtime API for accessing system capabilities and a dedicated UI framework for creating responsive, accessible interfaces. The project also functions as a desktop app deployment framework and a local AI execution environment for running hardware-accelerated models on CPUs, GPUs, and NPUs. The SDK distinguishes itself by enabling the modernization of legacy applications, allowing developers to embed modern controls and platform features into existing projects without a
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
HandyControl is a desktop UI framework and component library designed for building Windows desktop software. It provides a collection of pre-styled and themed user interface controls for applications developed using the Windows Presentation Foundation framework. The project serves as a XAML style library, offering reusable resources and templates that define the visual appearance of common interface elements. It enables the creation of consistent layouts and modern visual themes across Windows applications by providing ready-made components that reduce the need for custom styling and boilerpl
MahApps.Metro is a WPF UI framework and control library designed for building modern desktop applications using Windows Presentation Foundation. It serves as a XAML styling toolkit and desktop UI kit that provides a collection of stylized controls and window templates to replace the default appearance of standard Windows desktop components. The framework enables the development of professional desktop interfaces through the use of pre-designed layout patterns, vector icons, and custom window framing. It provides project templates to bootstrap the UI development process and facilitate rapid ap
This project is a Material Design XAML library and UI framework for building Windows desktop applications. It provides a collection of components and styles used to implement Material Design interfaces within WPF applications. The toolkit functions as a XAML styling toolkit that provides reusable styles and color swatches. This allows for the maintenance of a unified visual identity and the application of standardized primary and secondary color palettes across .NET desktop screens. The framework covers WPF UI development and XAML interface styling, facilitating the implementation of Materia
WinUI Gallery is a comprehensive reference application and component showcase for the Windows desktop platform. It provides a collection of interactive examples and reusable interface patterns designed to demonstrate the implementation of native controls and layout structures within Windows applications. The project serves as a practical guide for applying the Fluent Design System, offering a centralized resource for developers to explore how to build consistent, accessible, and responsive user interfaces. By providing both visual demonstrations and the underlying code, it illustrates how to
Xamarin.Forms is a cross-platform mobile framework for building native user interfaces using a single shared codebase and .NET. It functions as a data-driven UI library and a XAML UI toolkit, allowing application layouts and visual elements to be defined using an XML-based markup language. The framework provides native API wrappers that offer access to device-specific hardware and operating system features via C#. It utilizes a system for rendering a single user interface codebase through native controls across different operating systems. The project covers adaptive layout management and ap
LCUI is a component-based, cross-platform UI toolkit for building desktop applications using C, TypeScript, and JSX. It provides a declarative UI compiler that transforms JSX and TypeScript markup into native C code, enabling developers to construct interfaces without a browser runtime. The library includes a CSS styling engine that applies standard CSS rules to layout and style native desktop components, and supports component composition with state management and event binding. The toolkit distinguishes itself by combining web development patterns with native desktop rendering, allowing dev
Walk is a comprehensive framework for building native Windows desktop applications. It functions as a GUI library and Windows API wrapper, providing a toolkit of native widgets and a declarative layout system for developing high-performance user interfaces. The project is distinguished by its data-binding framework, which uses reflection and string-based property paths to synchronize data sources with interface widgets. It also provides specialized support for high-DPI interface scaling and an optimized native message loop to reduce runtime overhead. The toolkit covers a wide range of capabi
The Windows Community Toolkit is a development toolkit and WinUI component library for building applications on Windows 10 and 11. It functions as a Windows API wrapper and a collection of reusable UI components and utility functions designed to simplify common programming tasks. The project focuses on reducing boilerplate code in C# Windows development by providing a set of utility functions and standardized services. It enables the implementation of standard user interface patterns through custom controls and layout helpers. The library covers a broad range of capabilities, including Windo
Eel is a framework for creating desktop applications using a Python backend and a web-based frontend. It acts as a bidirectional bridge between Python and JavaScript, allowing developers to build graphical user interfaces with HTML and JavaScript that communicate with local system logic. The project facilitates two-way communication by enabling the exposure of Python functions to the browser and allowing the backend to trigger JavaScript functions. It uses a local server to render web interfaces as standalone desktop windows and provides tools to bundle the Python code and web assets into a s
This is a lightweight, header-only C/C++ library used to embed browser engines into native desktop applications. It serves as a desktop GUI framework that allows developers to build native applications using HTML and CSS for the user interface layer. The library provides a unified cross-platform browser component that wraps WebKit on Linux and macOS and WebView2 on Windows. It includes a native code bridge to bind JavaScript functions to C++ logic, enabling high-performance operations and data exchange across language boundaries. The project handles platform-specific browser integration and
libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified C abstraction layer and a native widget toolkit that maps directly to the host operating system's original controls, windows, and menu bars. The project functions as a portable UI wrapper, employing platform-specific backends and a native-API wrapper to maintain visual and behavioral fidelity across different operating systems. It utilizes a C-language binding layer to ensure portability across various compilers and targets. The library covers native interface construction a
JUCE is a comprehensive C++ audio framework and digital signal processing library used to build cross-platform audio applications, audio plug-ins, and high-performance user interfaces. It serves as a development kit for creating audio processors compatible with industry-standard plugin formats for digital audio workstations, as well as a tool for MIDI and Open Sound Control communication between musical hardware and software. The framework is distinguished by its ability to maintain a single codebase for native desktop and mobile applications across multiple operating systems. It provides a f
Azul is a native desktop application builder and UI toolkit for creating high-performance graphical user interfaces. It utilizes a functional and reactive programming model for managing layout and state, enabling the development of native software through a CSS-based toolkit. The framework is distinguished by its use of the WebRender engine to provide GPU-accelerated rendering. This allows the system to display complex user interface elements with high efficiency and speed by leveraging hardware acceleration. The project enables the design of desktop interfaces using a document object model
This project is a collection of reference implementations and code samples for building cross-platform user interfaces using the Xamarin.Forms framework. It provides practical examples for developing mobile and desktop applications from a single codebase targeting multiple operating systems. The repository focuses on architectural patterns and integration strategies, specifically demonstrating the use of MVVM to synchronize data between models and views. It includes samples for native platform integration, such as invoking platform-specific APIs and creating custom renderers to override defau
Supermium is a Chromium-based web browser backported to run on legacy versions of Windows. It uses an abstraction layer to adapt modern engine requirements, enabling contemporary web browsing on older operating systems that lack native support for current Chromium versions. The project integrates content decryption modules to allow the playback of DRM-protected media streams on unsupported platforms. It also features the ability to disable machine-specific encryption, allowing user profiles to be portable across different hardware installations. The browser includes a functional sandbox to i
This project is a comprehensive instructional resource and tutorial guide for learning React and the broader frontend engineering ecosystem. It serves as a structured course covering the fundamentals of building user interfaces through component-based architecture. The project provides specialized guides on coordinating application data via Redux state management, integrating and mutating data using GraphQL and Relay, and building native mobile applications using a single codebase. It also includes a dedicated tutorial for verifying component behavior through unit testing, shallow rendering,
PyQt is a cross-platform GUI toolkit and desktop UI framework that provides Python bindings for the Qt framework. It serves as a widget library for creating graphical user interfaces that maintain consistent behavior and appearance across Windows, macOS, and Linux. The framework enables the development of desktop applications through a collection of pre-built interface components and layout managers. It supports the creation of specialized interface elements with custom styling, window animations, and the integration of web browser components to load and execute scripts alongside native eleme
This project is a Java GUI framework used to build cross-platform desktop, mobile, and embedded applications. It centers on a hardware accelerated graphics engine that provides 2D and 3D visualizations and visual effects, complemented by a reactive UI binding system for synchronizing data and interface updates. The framework distinguishes itself through the FXML markup language, which separates the visual structure of an interface from its procedural logic. It also includes a dedicated CSS styling engine that allows for the customization of component appearances using external stylesheets and
This project is a framework for building native macOS desktop applications. It serves as a desktop port of a cross-platform mobile framework, providing a development environment and a native UI library to create software using native system frameworks and a component-based architecture. The framework enables the development of native macOS applications by integrating a JavaScript-based workflow with macOS system-level frameworks. It facilitates cross-platform UI development by allowing logic and design patterns to be shared across different operating systems while maintaining native desktop i
react-native-windows is a framework and rendering system used to build native desktop applications for Windows using React. It functions as an extension that brings a mobile-first development model to the Windows desktop environment, mapping React components directly to native Windows interface elements. The project enables the creation of desktop software through a declarative component-based architecture. It integrates React Native projects into the Windows ecosystem by translating components into native user interface elements rather than using web views. The framework covers cross-platfo
Phoenix is a cross-platform Python framework designed for building native desktop graphical user interfaces. It functions as a language binding generator and build automation system, enabling developers to create applications that utilize the underlying operating system's native controls and visual styles. The project provides a mechanism for mapping native C++ graphical toolkit components to Python, allowing for the development of desktop
Native Windows GUI is a lightweight graphical user interface toolkit and application framework designed for building native desktop software in the Rust programming language. It directly wraps the underlying operating system windowing application programming interface to construct interface elements without intermediate frameworks, utilizing standard operating system controls and programming interfaces. The framework supports cross-compilation toolchains that enable developers to compile native Windows target applications and binaries directly from non-Windows environments like Linux. It incl
Choices is a vanilla JavaScript library used to create customizable select boxes and text inputs without external dependencies. It functions as a custom select box plugin that transforms standard HTML select elements into searchable, stylable dropdowns and tagged text input components. The library distinguishes itself through a system of customizable HTML templates and CSS custom properties, allowing for the creation of tailored UI components. It provides the ability to define custom HTML structures for input components and modify the visual appearance of the interface via CSS theme styling.
Motionity is a browser-based motion graphics editor and video compositor. It provides a visual timeline for creating animated videos and compositions using a layer-based system and keyframe animation tools. The project features a dedicated Lottie animation renderer, allowing users to import and render vector-based files for scalable motion graphics. It includes specialized tools for keyframe animation, using easing functions to control object movement and property transitions. The platform covers a broad range of production capabilities, including digital asset composition, video clip editin
This project is a framework for Windows desktop application development that allows the creation of native user interfaces using React and JavaScript. It enables the compilation of high-level application logic into native executables by targeting the Windows software development kit. The system leverages a C++ scene graph and visual layer for high-performance native rendering and provides mechanisms to map JavaScript calls to native C++ or C# methods. It synchronizes application styles with native operating system theme brushes to maintain visual consistency and manages desktop-specific inter