30 open-source projects similar to librepilot/librepilot, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best LibrePilot alternative.
CARLA is an autonomous driving simulator and research environment designed for developing and validating self-driving software. It functions as an urban traffic simulator that generates realistic vehicle and pedestrian behavior and as a synthetic sensor data generator producing LiDAR, Radar, and camera data. The platform distinguishes itself through its deep integration with robotics frameworks, specifically providing native connectivity to ROS2 nodes for robotic control and data processing. It supports the training of driving models via imitation and reinforcement learning within a controlle
Genesis World is an embodied AI simulation platform designed for training robotic agents through physics-based interactions. It centers on a multi-physics simulation engine that integrates rigid body, particle, and finite element method dynamics, supported by a parallel simulation kernel compiler that translates Python functions into optimized GPU and CPU kernels. The platform features a photorealistic robot renderer that utilizes path-tracing and Gaussian Splatting to generate synthetic training data. It includes a domain randomization framework to vary lighting and physical parameters acros
jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
Betaflight is open-source flight controller firmware designed to stabilize aircraft and manage sensor data through PID loops and motor control. It serves as a multirotor flight stack that integrates low-level drivers and control algorithms to manage electronic speed controllers, radio receivers, and telemetry hardware. The system focuses on real-time flight stabilization and telemetry routing. It includes a PID stabilization system to calculate motor outputs for aircraft stability and a flight telemetry manager to route real-time information to ground stations and on-screen displays. The fir
Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr
Clean-code version of baseflight flight-controller - flight controllers are used to fly multi-rotor craft and fixed wing craft.
dRonin is an autopilot/flight controller firmware for controllers in the OpenPilot/Tau Labs family. It's aimed at a variety of use cases: acro/racing, autonomous flight, and vehicle research.
Open source C++ physics engine library in 3D
Research-focused C++23 physics engine for robotics, animation, and machine learning, with Python bindings
2 and 3-dimensional rigid body physics engine for Rust.
Clean-code version of baseflight flight-controller - flight controllers are used to fly multi-rotor craft and fixed wing craft.
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.
Genesis is an embodied AI simulation platform and parallelized robotics simulator designed for training general-purpose robotic agents. It integrates a physics engine for robotics that calculates collisions and movements for rigid bodies, soft tissues, and fluids, alongside a photorealistic 3D rendering engine. The platform features a domain randomization framework to vary environment parameters across parallel simulations, aiding in sim-to-real transfer. It supports the integration of real-world captured light fields and Gaussian splatting to provide photorealistic backgrounds within simulat
Massively parallel rigidbody physics simulation on accelerator hardware.
MuJoCo is a physics simulation engine designed for the dynamics of multi-joint articulated structures. It provides a computational framework for calculating the forces, velocities, and physical interactions of complex models within a virtual environment, supporting research in robotics, biomechanics, and machine learning. The engine utilizes a constraint-based dynamics solver and recursive algorithms to manage the motion of articulated systems. It includes a native graphical interface for real-time visualization, allowing users to inspect physical behaviors and contact dynamics as they occur.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
RBDyn provides a set of classes and functions to model the dynamics of rigid body systems.
Julia implementation of various rigid body dynamics and kinematics algorithms
RAISIM, A PHYSICS ENGINE FOR ROBOTICS AND AI RESEARCH
Newton Dynamics is an integrated solution for real time simulation of physics environments.
Vehicle and mobile robotics simulator. C++ & Python API. Use it as a standalone application or via ROS 1 or ROS 2