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katharostech/arsenal

0
View on GitHub↗
0 stars·0 forks·7 views

Arsenal

Features

  • Game Development Tools - Game engine integrated into the software written in Rust.

Star history

Star history chart for katharostech/arsenalStar history chart for katharostech/arsenal

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What are the main features of katharostech/arsenal?

The main features of katharostech/arsenal are: Game Development Tools.

Which projects share features with katharostech/arsenal?

Projects with overlapping indexed features include: stride3d/stride — Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality… raysan5/raygui — raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels.… etodd/dialogger — A simple cross-platform dialogue graph editor. jim-kroovy/mr-mannequins-tools. microsoft/directx-graphics-samples — This project is a collection of reference implementations and technical guides for building high-performance 3D… gents83/inox.

Projects sharing features with Arsenal

These projects share indexed features with Arsenal. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • stride3d/strideS

    stride3d/stride

    7,665View on GitHub↗

    Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality applications. It functions as a comprehensive framework and development kit for creating immersive experiences within a managed code environment. The project includes a developer GUI framework for building internal debugging tools and utility panels. It also serves as a 3D physics simulator for calculating rigid body dynamics and collision detection within a scene. The engine covers environmental scene rendering and project scaffolding workflows. It provides tooling for game devel

    C#
    View on GitHub↗7,665
  • raysan5/rayguiraysan5 avatar

    raysan5/raygui

    4,690View on GitHub↗

    raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels. It functions as a themed UI framework that renders interface controls instantly based on application logic without maintaining persistent state. The toolkit includes a visual layout designer for managing icon sets and defining styles. It supports the application of custom themes and font data through binary files or embedded headers to modify the appearance of the interface. The library provides standard interface controls such as buttons, sliders, and color pickers, along wi

    Cbuttonscgui
    View on GitHub↗4,690
  • etodd/dialoggeretodd avatar

    etodd/dialogger

    358View on GitHub↗

    A simple cross-platform dialogue graph editor.

    JavaScript
    View on GitHub↗358
  • gents83/inoxG

    gents83/INOX

    0View on GitHub↗
    View on GitHub↗0
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