30 open-source projects similar to jellyfin/swiftfin, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Swiftfin alternative.
Nextplayer is a cross-platform mobile media player designed for playing audio and video from local storage and remote URLs. It functions as a playback engine that supports various codecs and containers through software-based media decoding. The application features a floating picture-in-picture window for multitasking and an external subtitle renderer that synchronizes and displays SRT, SSA, and VTT files as on-screen overlays. It includes a touch-based interface that maps specific swipe and pinch gestures to volume, brightness, and seeking controls. The project covers multi-source media str
This is an open-source video player application for Android that compiles native C and C++ libraries using the Android NDK and CMake. The build system automatically discovers the Android SDK from environment variables and selects the appropriate Java runtime (8, 11, or 17) for different build tools, while allowing control over which CPU architectures (ARM, x86) to target. The application manages media libraries by scanning local storage and fetching metadata from external services to organize video files with cover art, descriptions, and series grouping. It streams video from both local devic
This is an Android multimedia player designed to decode and play a wide variety of audio and video formats. It functions as a network media streamer and a multimedia library manager, indexing local files into a searchable database for organized access. The project includes a high-fidelity audio processor for routing signals through hardware interfaces like SPDIF and HDMI, and a Chromecast media controller for streaming content to external renderers and UPnP devices. It supports advanced visual rendering, including high dynamic range video with tonemapping, 360-degree video, and spatial audio.
Finamp is a remote media player and music streaming client designed to interface with personal music libraries hosted on remote servers. It functions as a client for servers utilizing the Subsonic API standard, including Navidrome, allowing users to stream and control audio content from a mobile device. The application enables remote music management and playback without requiring personal media data to be stored locally. It supports server-side transcoding to ensure compatibility across various audio and video formats. The project includes localization for multiple languages and provides co
Jellyfin-desktop is a cross-platform media client for Windows, macOS, and Linux. It functions as a native wrapper that provides a standalone desktop shell for browsing and playing movies, music, and shows from a remote home media server. The application integrates Chromium with native operating system GPU drivers to provide hardware-accelerated video playback for high-resolution media streams. It utilizes an Electron-based runtime to render a web-based user interface within a native desktop environment. The client manages local file-system caching for session data and application assets to r
TVBox is a home media entertainment application designed for streaming movies, shows, and IPTV channels. It enables the discovery and playback of online video content by connecting to external content providers through network interface configurations. The system utilizes remote JSON or XML configuration files to dynamically populate media catalogs and streaming source lists. It manages connectivity via remote endpoint mapping and dynamic network interface mapping to resolve stream addresses directly on the device. The project covers media content streaming and IPTV playlist management, usin
This project is a native Android TV Bilibili client and third-party video player designed for streaming and browsing video content on large screens. It functions as a television-centric media application that enables users to access Bilibili content through an interface optimized for distance and remote control navigation. The application implements remote-optimized navigation to map hardware input to UI focus patterns and utilizes adaptive bitrate switching to adjust video quality based on network conditions. It employs a reactive state management architecture and a type-safe network layer t
Airplay-SDK is a software development kit and wireless multimedia streaming library for implementing AirPlay mirroring and casting functionality on Android devices. It serves as a network media receiver and screen mirroring framework that allows devices to ingest high-resolution audio and video streams over a local network. The toolkit enables the reception of screen mirrors from mobile and desktop devices without requiring sender software. It supports multi-screen casting to manage one-to-many or many-to-one display configurations, including the ability to render up to four different incomin
Plex Media Player is a client application designed for streaming and playing audio and video content from remote media servers. It functions as a home theater interface, providing a graphical environment optimized for large-screen displays and remote control navigation. The software is built to operate across various desktop operating systems and can be deployed as part of custom embedded Linux media systems. The application utilizes a high-performance media playback engine based on a command-line media player core, which offloads video decoding to hardware to support high-resolution content.
Namida is a multi-format media player, music library manager, and network media streamer. It provides a unified interface for playing local and remote audio and video files, serving as both a specialized client for YouTube content and a synchronized lyrics player. The project distinguishes itself through a dynamic theme engine that generates artwork-based visuals and a comprehensive set of audio processing tools, including gain normalization, equalizers, and crossfading. It also features a specialized system for retrieving and displaying time-synced lyrics in formats such as LRC and TTML. Br
AniCh is an anime streaming application and video streaming client that aggregates and plays episodes from multiple sources through a unified interface. It functions as an anime media catalog and content tracker, allowing users to discover series and manage their viewing progress. The platform integrates community interaction features, providing real-time synchronized comments and chat overlays during video playback. It also supports offline video playback by caching streaming data locally on the device. The system includes a user account system for registration and authentication to maintai
This project is a comprehensive reference guide and directory of web browser capabilities. It serves as a technical map for accessing native operating system functions, hardware interfaces, and standard web APIs to bridge the gap between web applications and desktop or mobile environments. The resource provides detailed guidance on implementing Progressive Web App features, including offline caching, push notifications, and native installation prompts. It also catalogs methods for interacting with hardware peripherals via USB, Bluetooth, and NFC, as well as reading raw data from device sensor
HackingWithSwift is a curated library of coding patterns and an iOS development study guide. It provides a collection of Swift programming examples and practical exercises designed for learning how to build mobile applications on Apple platforms. The project serves as a reference for SwiftUI, offering modular examples of declarative user interfaces. It covers the study of the Swift language through real-world implementation samples, ranging from general mobile UI design to the logic required for iOS game development. The repository includes examples of architectural patterns and capabilities
Findroid is an Android media player and server-based media client designed for streaming movies and episodes. It functions as a video streaming interface that integrates with Jellyfin servers to provide remote media library access. The application supports offline media consumption by downloading content from a server to local storage. It includes a playback experience with picture-in-picture display, chapter-based timeline navigation, and wide codec support through hardware and software decoding.
Metrolist is a multi-functional audio player and YouTube music client. It serves as a music library manager and a synchronized lyrics viewer, providing a unified interface for streaming audio and video content. The application distinguishes itself through real-time music synchronization, which allows multiple users to share a coordinated listening experience. It also includes automated translation tools for synchronized lyrics and a dedicated system for streaming audio from video sharing services with background playback and offline caching. The platform covers a broad set of capabilities, i
ZY-Player is a cross-platform video player and media library manager designed for streaming video and live TV content from custom or imported source lists. It functions as a media metadata browser that fetches movie ratings and information from external databases to assist in content discovery. The application integrates with external player software by handing off media streams to third-party applications. It provides tools for organizing video resources through a media library manager that supports poster views and custom source list definitions. The system includes global media search to
Android Media is a framework library providing the primary system components for audio and video playback, session management, and media routing on Android. It includes a multimedia API for processing raw media streams, managing MIDI devices, and rendering video frames. The project features a dedicated metadata manager for organizing descriptive labels, content channels, and DRM configurations, alongside a session controller that synchronizes playback state with external controllers and manages media shortcuts for wearable devices. The library covers a broad range of capabilities including a
VDO.Ninja is a low-latency peer-to-peer media routing service and video streaming platform designed to integrate remote audio and video feeds into professional production workflows. It functions as a WebRTC broadcast integration tool and studio controller, allowing for the direct transmission of high-definition media between publishers and viewers with minimal delay. The platform distinguishes itself through extensive protocol bridging, converting between WebRTC, WHIP, WHEP, SRT, and RTMP to ensure compatibility across diverse network environments and professional studio software. It includes
This project is a graphical user interface for the command-line media engine, designed to simplify complex playback management and configuration for desktop users. It functions as a cross-platform media player that provides a visual layer for controlling local and remote video files, hardware-accelerated rendering, and advanced shader processing. The application distinguishes itself by replacing manual text-based configuration and command-line arguments with centralized visual menus. It enables users to manage engine parameters, rendering drivers, and performance profiles through an intuitive
RPiPlay is an AirPlay mirroring server and media receiver designed to bridge Apple devices to Raspberry Pi hardware. It functions as a media gateway that receives encrypted video and audio streams from iOS and macOS devices to project them onto a connected display and sound system. The project focuses on low-latency video streaming by rendering frames immediately upon arrival to bypass scheduled timestamps. It utilizes bitstream manipulation and a specialized video pipeline to reduce transmission delay between the source device and the receiver. The system provides hardware-accelerated rende
Cork is a native macOS desktop application that provides a graphical interface for the Homebrew package manager. It serves as a GUI for searching, installing, and updating software packages and functions as a service controller for managing background system services. The application includes a dedicated menu bar utility for triggering package updates and management tasks directly from the macOS status menu. It also features a system for assigning custom tags to packages to group and organize software installations. The software covers package lifecycle management, including dependency analy
MPD is a headless music server daemon that indexes audio libraries and streams music to local or remote outputs. It functions as a music library manager and network audio streamer, providing a remote audio control protocol that allows external clients to manage playback, playlists, and database queries. The system acts as a multiroom audio coordinator, synchronizing audio distribution across multiple networked clients and hardware devices. It supports a variety of remote management capabilities, including a dedicated control API and the ability to broadcast audio streams over network protocol
Vue Native is a framework that compiles Vue.js single-file components into React Native primitives, enabling developers to build native iOS and Android applications using Vue syntax. At its core, it provides a build-time compiler that transforms Vue components into React components, while hooking Vue's dependency-tracking reactivity system into React's component lifecycle to trigger re-renders when observed data changes. The framework wraps React Native's native module bridge so Vue components can access device APIs through Vue's reactivity system, and maps Vue's component syntax to React Nat
This project is a multi-platform UI framework designed for building applications that target mobile, web, and desktop environments from a single codebase. It utilizes a declarative paradigm where the user interface is defined as a function of application state, supported by a layered architecture that includes a high-performance rendering engine and a multi-platform compilation model. The framework provides a comprehensive suite of developer tools, including hot reloading for real-time code injection and diagnostic utilities for monitoring application state and performance. It features a modu
Swift Cross UI is a cross-platform framework for building native user interfaces using a single declarative codebase. It leverages Swift-native language features, such as result builders and property wrappers, to provide a type-safe syntax for defining application layouts and state. The framework automatically reconciles the interface by tracking data changes and updating only the affected parts of the view tree. The project utilizes a platform-specific backend abstraction to map declarative code to native components across multiple operating systems, including macOS, Windows, Linux, iOS, and
Virtual-dom is a rendering engine and library designed for building declarative user interfaces. It functions by maintaining a lightweight tree representation of the document structure, which serves as a blueprint for synchronizing the application state with the browser display. The library performs virtual DOM reconciliation by comparing two tree structures to calculate the minimal set of modifications required to update the interface. Once these differences are identified, it applies patches directly to the live document object model to ensure the screen reflects the latest state with minim
This project is a cross-platform mobile framework that enables the development of native iOS and Android applications from a single codebase. It utilizes a declarative component-based model where developers define user interfaces using a syntax extension that maps directly to underlying platform-native view primitives. By decoupling application logic from the host platform's main thread, the framework maintains a consistent native view hierarchy while ensuring that JavaScript execution remains independent of UI rendering. The framework distinguishes itself through a robust bridge architecture
Slint is a declarative user interface framework designed for building native graphical applications across desktop, mobile, and embedded platforms. It utilizes a specialized markup language to define reactive interface components, which are then compiled into optimized machine code to ensure high performance and minimal resource consumption. By separating visual structure from application logic, the framework enables developers to create consistent interfaces that run efficiently on hardware ranging from resource-constrained microcontrollers to high-end desktop systems. The framework distingu
Compose Samples is a collection of reference implementations for the Jetpack Compose UI library, serving as a practical guide for building native Android user interfaces. It demonstrates the use of a declarative framework where Kotlin functions describe layout structures and data dependencies, enabling developers to construct modern, reactive interfaces. The repository highlights architectural patterns that prioritize maintainability and testability, such as layered organization and unidirectional data flow. It showcases how to implement adaptive layouts that automatically adjust to various s
Eww is a declarative framework for creating custom graphical desktop widgets and status bars on Linux. It functions as a desktop widget toolkit that operates independently of the window manager, allowing users to define interface elements through a dedicated configuration language and style them using a cascading stylesheet system. The project utilizes a client-server daemon architecture to manage the lifecycle of these components, ensuring that state is maintained across the desktop environment. By leveraging a reactive state binding system, the interface updates automatically in response to