DensePose is a 3D human pose estimation framework designed to map 2D image pixels to a 3D surface-based model of the human body in real time. It functions as a computer vision anatomical mapper that projects 2D visual data onto a 3D surface to create detailed anatomical representations.
الميزات الرئيسية لـ facebookresearch/densepose هي: 3D Human Mesh Recovery, 3D Pose Estimation, Anatomical Mappers, Convolutional Neural Networks, Surface-Based Body Mapping, Anatomical Mesh Projections, Texture Transfer Pipelines, Image-to-3D Texture Engines.
تشمل البدائل مفتوحة المصدر لـ facebookresearch/densepose: mvig-sjtu/alphapose — AlphaPose is a deep learning pose estimation framework and PyTorch computer vision library designed for detecting and… mkocabas/vibe — VIBE is a 3D human pose estimation framework designed to reconstruct human body shapes and poses from video frames. It… facebookresearch/sam-3d-body — sam-3d-body is a machine learning framework for 3D human mesh recovery and pose estimation. It utilizes a 3D human… relativty/relativ — Relativ is an open-source project for the development of custom virtual reality hardware, encompassing the mechanical… nvidia/isaac-gr00t. open-mmlab/mmpose — MMPose is a PyTorch-based pose estimation toolbox and deep learning training pipeline designed for detecting 2D and 3D…
AlphaPose is a deep learning pose estimation framework and PyTorch computer vision library designed for detecting and tracking human body, face, hand, and foot keypoints in images and videos. It provides a system for skeletal posture estimation and multi-person pose tracking. The project implements tools for three-dimensional human pose reconstruction, generating joint positions and body mesh shapes from two-dimensional image data. It also includes a multi-person pose tracker capable of maintaining the identity of multiple people across consecutive video frames. The framework covers a broad
VIBE is a 3D human pose estimation framework designed to reconstruct human body shapes and poses from video frames. It functions as a toolkit for predicting parameters of the SMPL human body model to generate 3D mesh sequences. The system includes a 3D motion data exporter to convert predicted pose sequences into standard 3D file formats for use in graphics and animation software. It also provides a structured training pipeline for preparing datasets and training models to estimate body shapes from images. Its capabilities cover computer vision for estimating body pose and shape, as well as
sam-3d-body is a machine learning framework for 3D human mesh recovery and pose estimation. It utilizes a 3D human mesh recovery model to reconstruct full-body meshes, including the body, hands, and feet, from a single image. The project implements a specialized extension of the Segment Anything Model to guide the extraction and refinement of human body shapes. This integration allows for prompt-guided mesh recovery, where 2D masks and keypoints constrain the inference of 3D pose and shape parameters. The system covers a range of computer vision capabilities, including 3D spatial alignment t
Relativ is an open-source project for the development of custom virtual reality hardware, encompassing the mechanical design, electronics, and software interfaces required to build a headset from scratch. It provides the frameworks necessary for assembling devices using open-source electronics and firmware. The project integrates custom hardware with SteamVR through driver-based configurations, mapping device identifiers and display viewports to ensure rendered images align with physical secondary displays. It employs a combination of microcontroller-based inertial measurement unit polling fo