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Back to facebookincubator/socketrocket

Open-source alternatives to SocketRocket

30 open-source projects similar to facebookincubator/socketrocket, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best SocketRocket alternative.

  • sta/websocket-sharpsta avatar

    sta/websocket-sharp

    6,067View on GitHub↗

    websocket-sharp is a C# library implementation of the WebSocket protocol used for building bidirectional client and server applications. It enables real-time data exchange between endpoints via persistent connections. The library provides specialized networking capabilities, including SSL encrypted networking for secure transport and certificate validation. It also features HTTP proxy tunneling to route traffic through intermediary servers using basic or digest authentication. The project covers a broad range of capabilities, including the implementation of both WebSocket clients and servers

    C#
    View on GitHub↗6,067
  • vi/websocatvi avatar

    vi/websocat

    8,571View on GitHub↗

    Websocat is a specialized set of command-line tools for WebSocket communication, acting as a client, server, and stream processor. It provides a terminal-based interface for connecting to WebSocket servers, hosting secure WebSocket servers, and bridging data between WebSockets and other network transports. The project distinguishes itself by functioning as a bidirectional network relay, allowing the routing of data between WebSocket streams, TCP sockets, UNIX sockets, and standard system input and output. It includes specialized implementations for SOCKS5 and HTTP proxying, as well as a strea

    Rustclicommand-linecommand-line-tool
    View on GitHub↗8,571
  • ithewei/libhvithewei avatar

    ithewei/libhv

    7,521View on GitHub↗

    libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered

    Ccurlepollhttp-client
    View on GitHub↗7,521

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  • tootallnate/java-websocketTooTallNate avatar

    TooTallNate/Java-WebSocket

    10,811View on GitHub↗

    Java-WebSocket is a collection of classes for implementing WebSocket clients and servers using pure Java. It provides a framework for hosting servers that manage connections via event-driven subclasses and tools for establishing client connections to remote servers. The library includes a secure communication tool for encrypting traffic using the WSS protocol and a compression library that uses per-message deflate extensions to reduce transmitted data size. It supports the configuration of cipher suites to limit encryption protocols and ensure compatible communication. The project enables bi

    Java
    View on GitHub↗10,811
  • mqttjs/mqtt.jsmqttjs avatar

    mqttjs/MQTT.js

    9,033View on GitHub↗

    MQTT.js is a JavaScript client library and asynchronous messaging client used to connect to message brokers and exchange data via the MQTT protocol. It provides a broker interface for publishing and subscribing to topics, and includes a command-line interface for interacting with brokers without writing code. The library supports multiple network layers, including TCP, TLS, and WebSockets, and allows for custom WebSocket construction and transport injection to handle specific headers or subprotocols. It implements bandwidth reduction through topic aliasing, which replaces repetitive topic str

    TypeScripthacktoberfestjavascriptmqtt
    View on GitHub↗9,033
  • koush/androidasynckoush avatar

    koush/AndroidAsync

    7,540View on GitHub↗

    AndroidAsync is a non-blocking networking library for Android that provides asynchronous sockets, HTTP clients, and servers based on Java NIO. It serves as a toolkit for managing raw TCP socket connections and bidirectional data streams using an asynchronous input and output architecture. The library includes a dedicated WebSocket framework for establishing persistent full-duplex communication channels between Android clients and servers. It also enables the hosting of a lightweight asynchronous HTTP server directly on an Android device to handle incoming network traffic. Its broader capabil

    Java
    View on GitHub↗7,540
  • daltoniam/starscreamdaltoniam avatar

    daltoniam/Starscream

    8,639View on GitHub↗

    Starscream is a Swift WebSocket client library that provides a concrete implementation of the WebSocket protocol for iOS and macOS applications. It functions as an event-driven wrapper for establishing and managing bidirectional connections to send and receive text and binary frames over TCP. The library includes a secure WebSocket client capable of encrypting traffic and validating server identities. It manages the full connection lifecycle, from the initial handshake and header exchange to session termination with custom close codes. The project covers a broad range of networking capabilit

    Swift
    View on GitHub↗8,639
  • websocket-client/websocket-clientwebsocket-client avatar

    websocket-client/websocket-client

    3,706View on GitHub↗

    This is a Python WebSocket client library designed to establish full-duplex, persistent network connections for real-time exchange of text and binary data. It functions as an asynchronous network client and a TCP socket wrapper, managing the complete lifecycle of a connection from the initial handshake to graceful closure. The implementation includes a secure WebSocket client that handles SSL/TLS encryption, certificate verification, and secure handshake protocols. It further distinguishes itself by supporting advanced connectivity options, including proxy routing via HTTP or SOCKS proxies an

    Pythonpythonrfc-6455websocket
    View on GitHub↗3,706
  • zaphoyd/websocketppzaphoyd avatar

    zaphoyd/websocketpp

    7,702View on GitHub↗

    This is a header-only C++ library and asynchronous network framework used to implement WebSocket clients and servers. It provides a full implementation of the WebSocket protocol, including handshakes, subprotocol negotiation, and frame parsing. The framework is distinguished by a policy-based transport layer and template-driven protocol negotiation, allowing the underlying network implementation to be swapped between raw buffers, streams, or custom policies. It supports per-message deflate compression to reduce data transmission volume and integrates Transport Layer Security for encrypted bid

    C++
    View on GitHub↗7,702
  • gobwas/wsgobwas avatar

    gobwas/ws

    6,463View on GitHub↗

    This Go library provides low-level components for implementing high-performance WebSocket connections. It focuses on minimal memory allocations and efficient data throughput via a dedicated frame processor, an HTTP connection upgrader, and a compression layer. The project distinguishes itself through the use of zero-allocation buffer reuse to reduce garbage collection pressure. It operates directly on raw network bytes for frame parsing and manages the lifecycle of connections through state-based tracking. The library covers core network protocol capabilities including the transformation of

    Gofastgogolang
    View on GitHub↗6,463
  • cloudwego/netpollcloudwego avatar

    cloudwego/netpoll

    4,583View on GitHub↗

    Netpoll is an event-driven network framework and non-blocking I/O library designed to manage concurrent TCP and Unix domain socket connections. It utilizes a non-blocking event loop to monitor file descriptors and trigger callbacks for read and write events, serving as a high-performance socket manager and TCP network poller. The framework optimizes throughput across CPU cores by distributing incoming network connections across multiple pollers. It implements zero-copy networking primitives, using linked buffers and specialized memory management to read and write data while minimizing memory

    Go
    View on GitHub↗4,583
  • libp2p/rust-libp2plibp2p avatar

    libp2p/rust-libp2p

    5,556View on GitHub↗

    rust-libp2p is a modular peer-to-peer networking library written in Rust, implementing the libp2p specification. It provides a composable stack of transport, security, and discovery protocols that can be mixed and matched to build decentralized applications, with a central swarm manager coordinating all active connections, protocol negotiation, and peer lifecycle. The library distinguishes itself through a pluggable transport abstraction that supports TCP, QUIC, WebSocket, WebRTC, and WebTransport, enabling cross-platform operation across browsers, mobile devices, and servers. It secures ever

    Rustdecentralizationlibp2pnetworking
    View on GitHub↗5,556
  • theturtle32/websocket-nodetheturtle32 avatar

    theturtle32/WebSocket-Node

    3,784View on GitHub↗

    WebSocket-Node is a server-side implementation of the WebSocket protocol for Node.js environments. It serves as a framework for establishing persistent, bidirectional communication channels and low-latency data exchange between clients and servers. The project provides a secure socket implementation using transport layer security and includes an integrated client for establishing outbound encrypted connections. It utilizes a formal protocol-state machine and an event-driven connection framework to manage high-concurrency network streams. The framework covers server-side infrastructure includ

    JavaScript
    View on GitHub↗3,784
  • boostorg/beastboostorg avatar

    boostorg/beast

    4,801View on GitHub↗

    Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati

    C++asioasync-programmingboost
    View on GitHub↗4,801
  • yhirose/cpp-httplibyhirose avatar

    yhirose/cpp-httplib

    16,597View on GitHub↗

    This is a header-only C++ library that provides implementations for HTTP clients, HTTP servers, and a WebSocket framework. It allows for the creation of network services and the consumption of remote APIs without requiring a separate compilation step or external binary linking. The project features backend-agnostic TLS integration for secure HTTPS and WSS communication and employs a thread-pool model to process concurrent requests. It distinguishes itself with a full-duplex WebSocket state-machine and a middleware-based request pipeline that supports regular-expression path routing. The libr

    C++
    View on GitHub↗16,597
  • websockets/wswebsockets avatar

    websockets/ws

    22,768View on GitHub↗

    This project is a Node.js WebSocket library that provides a high-performance client and server implementation for the WebSocket protocol. It functions as a transport layer for real-time bidirectional communication, supporting both UTF-8 strings and binary data transport through the use of TCP socket wrappers. The library enables the creation of WebSocket servers that manage full-duplex connections and broadcast messages to multiple clients, as well as WebSocket clients that establish persistent links to remote servers. It handles the protocol upgrade process via TCP-based handshake negotiatio

    JavaScript
    View on GitHub↗22,768
  • websockets/wscatwebsockets avatar

    websockets/wscat

    2,675View on GitHub↗

    wscat is a command-line WebSocket client and server tool that provides an interactive terminal interface for connecting to WebSocket endpoints, sending and receiving text messages in real time, and managing WebSocket control frames through typed slash commands. It supports basic HTTP authentication by injecting credentials into the initial WebSocket handshake request, and can route connections through an HTTP proxy using the CONNECT tunneling method. The tool includes a built-in WebSocket server mode that listens on a specified port, accepts incoming client connections, and relays messages be

    JavaScript
    View on GitHub↗2,675
  • square/okhttpsquare avatar

    square/okhttp

    46,971View on GitHub↗

    OkHttp is an HTTP client for the JVM and Android that enables network communication via synchronous and asynchronous requests. It provides a core identity as a comprehensive networking toolkit featuring a WebSocket client for bidirectional data synchronization, a TLS security toolkit for encrypted communication, and a programmable HTTP mock server for simulating backend responses. The project distinguishes itself through a specialized security and performance architecture. It implements mutual TLS, certificate pinning, and DNS over HTTPS to secure data in transit, while utilizing connection p

    Kotlinandroidgraalvmjava
    View on GitHub↗46,971
  • encode/httpxencode avatar

    encode/httpx

    15,090View on GitHub↗

    This project is a comprehensive Python network request framework designed for both synchronous and asynchronous HTTP communication. It provides a high-performance client capable of executing non-blocking requests within event-driven applications, while also supporting standard blocking calls for simpler scripts. The library is built to operate natively across diverse asynchronous runtimes, automatically detecting and utilizing the underlying event loop for concurrency. What distinguishes this library is its modular architecture, which decouples request construction from network execution thro

    Pythonasynciohttppython
    View on GitHub↗15,090
  • unetworking/uwebsocketsuNetworking avatar

    uNetworking/uWebSockets

    18,888View on GitHub↗

    uWebSockets is a high-performance networking engine providing an HTTP web server and a WebSocket server framework. It implements a multi-threaded event loop architecture to deploy isolated application instances across multiple CPU cores and includes an SSL/TLS network layer for secure, encrypted communication. The project features a dedicated WebSocket pub/sub engine for distributing messages to specific groups of connected clients. It optimizes network throughput through syscall corking to reduce kernel overhead and employs payload compression to minimize data transfer sizes. The system cov

    C++commercialcross-platformhttp
    View on GitHub↗18,888
  • ninenines/cowboyninenines avatar

    ninenines/cowboy

    7,513View on GitHub↗

    Cowboy is a high-performance HTTP server for Erlang and OTP. It is designed to handle web traffic with low memory usage and can be used as a standalone server or as an embedded networking library integrated directly into an existing application. The project implements modern transport protocols, including HTTP/3, QUIC, and WebTransport, to enable faster connections and bidirectional data streaming. It also functions as a real-time communication server supporting Server-Sent Events for pushing asynchronous updates to clients. Broad capabilities include path and content-type based request rout

    Erlang
    View on GitHub↗7,513
  • googollee/go-socket.iogoogollee avatar

    googollee/go-socket.io

    5,787View on GitHub↗

    go-socket.io is a Go implementation of the Socket.IO protocol used to build real-time, bidirectional, and event-driven communication between servers and clients. It functions as a communication framework that manages persistent connections and maps incoming network packets to specific handler functions to execute application logic. The library enables horizontal scaling of real-time connections through a distributed pub/sub adapter, which synchronizes events across multiple server instances using an external data store. It ensures reliability across different network environments by automatic

    Go
    View on GitHub↗5,787
  • haproxy/haproxyhaproxy avatar

    haproxy/haproxy

    6,344View on GitHub↗

    HAProxy is a high-performance TCP and HTTP proxy that distributes traffic across multiple backend servers to ensure availability and fault tolerance for critical services. It operates in either TCP or HTTP mode, with an event-driven, single-threaded reactor that handles tens of thousands of connections without context switching, and supports kernel-level data transfer to minimize memory usage and latency. What distinguishes HAProxy is its configuration-file-first design, where all load-balancing rules and runtime behavior are defined in a declarative text file parsed at startup. It embeds a L

    Ccachecachingddos-mitigation
    View on GitHub↗6,344
  • nats-io/nats-servernats-io avatar

    nats-io/nats-server

    20,076View on GitHub↗

    NATS Server is a high-performance, lightweight messaging system designed for cloud-native applications, edge computing, and distributed microservices. It functions as a distributed publish-subscribe broker that routes messages using hierarchical, dot-separated subject strings, enabling decoupled communication between services without requiring centralized broker lookups. The system supports core messaging patterns including asynchronous publish-subscribe, request-reply, and load-balanced queue processing. The platform distinguishes itself through a decentralized architecture that eliminates t

    Gocloudcloud-computingcloud-native
    View on GitHub↗20,076
  • antirez/smallchatantirez avatar

    antirez/smallchat

    7,509View on GitHub↗

    Smallchat is a minimal implementation of a concurrent network server and TCP-based chat system designed as a demonstration of C socket programming. It provides a basic server and client architecture that enables real-time text communication between multiple connected users. The project focuses on the implementation of a networked chat server that handles simultaneous client sessions. It utilizes a centralized broadcasting model to route incoming text from one client to all other active participants. The system manages concurrent client connections and session tracking using socket descriptor

    C
    View on GitHub↗7,509
  • socketio/socket.io-client-javasocketio avatar

    socketio/socket.io-client-java

    5,405View on GitHub↗

    This is a Java library for establishing real-time bidirectional communication with servers using the Socket.IO protocol. It functions as an event-driven communication client that allows Java applications to exchange named events and binary data with a remote server. The library implements both WebSocket and HTTP long-polling transports, providing a fallback mechanism when WebSocket connections are unavailable. It supports namespace-based multiplexing to divide a single physical network connection into multiple logical channels for separating data streams. The project covers a broad range of

    Java
    View on GitHub↗5,405
  • socketio/socket.io-clientsocketio avatar

    socketio/socket.io-client

    10,601View on GitHub↗

    Socket.IO Client is a real-time WebSocket client library that establishes persistent bidirectional connections to a server, with automatic fallback to HTTP long-polling when WebSocket connections are unavailable. It provides an event-based bidirectional messaging framework where clients and servers exchange named events with serializable data, supporting acknowledgements and timeouts for reliable communication. The client distinguishes itself through automatic reconnection with exponential backoff, maintaining connection reliability by monitoring health and reconnecting with increasing delays

    browserjavascriptnodejs
    View on GitHub↗10,601
  • socketio/socket.io-client-swiftsocketio avatar

    socketio/socket.io-client-swift

    5,299View on GitHub↗

    This is a Socket.IO client library for Swift, providing an event-driven networking framework for establishing real-time, bidirectional communication between iOS applications and Socket.IO servers. It functions as a tool for maintaining persistent connections and exchanging named data events and binary payloads. The library implements a WebSocket-based transport with an HTTP long-polling fallback to ensure connectivity. It manages a callback-based architecture to handle server notifications and utilizes encrypted communication channels to secure network traffic. The framework covers the excha

    Swift
    View on GitHub↗5,299
  • digitalbazaar/forgedigitalbazaar avatar

    digitalbazaar/forge

    5,311View on GitHub↗

    Forge is a JavaScript cryptography library providing a comprehensive set of tools for symmetric and asymmetric encryption, hashing, and digital signatures. It includes a full Transport Layer Security implementation for establishing secure network connections and managing encrypted traffic. The project implements a wide array of public key infrastructure tools, including X.509 certificate management, the generation of certificate signing requests, and the validation of certificate chains. It provides a PKCS cryptographic toolkit for handling secure archives and signed messages, alongside suppo

    JavaScript
    View on GitHub↗5,311
  • python-websockets/websocketspython-websockets avatar

    python-websockets/websockets

    5,692View on GitHub↗

    websockets is a Python library that provides both client and server implementations for the WebSocket protocol, enabling real-time, bidirectional communication between applications. At its core, it offers the fundamental primitives for establishing persistent connections, managing their lifecycles, and exchanging text or binary messages asynchronously using coroutines. The library distinguishes itself through comprehensive support for various messaging patterns, including broadcast messaging to all connected clients, targeted messaging to specific clients, and shared application state synchro

    Pythonpythonpython3websocket
    View on GitHub↗5,692