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Back to atomicgameengine/atomicgameengine

Open-source alternatives to AtomicGameEngine

30 open-source projects similar to atomicgameengine/atomicgameengine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best AtomicGameEngine alternative.

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    a 2D Game Development Framework

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  • almasb/fxglالصورة الرمزية لـ AlmasB

    AlmasB/FXGL

    4,819عرض على GitHub↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

    Kotlin
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  • ambientrun/ambientالصورة الرمزية لـ AmbientRun

    AmbientRun/Ambient

    3,902عرض على GitHub↗

    Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system for building and deploying high-performance games that run across web browsers and desktop platforms using WebAssembly and WebGPU. The project features a networked database that automatically replicates real-time state and components between servers and players. It utilizes WebAssembly sandboxes to isolate game logic, which prevents individual script crashes and allows for the secure execution of untrusted code. The framework includes a graphics system for high-fidelity 3D visu

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  • attackgoat/screen-13الصورة الرمزية لـ attackgoat

    attackgoat/screen-13

    337عرض على GitHub↗

    High-performance Vulkan driver with automated resource management and execution

    Rust
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  • axys1/axysالصورة الرمزية لـ axys1

    axys1/axys

    1,399عرض على GitHub↗

    Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

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  • babylonjs/babylon.jsالصورة الرمزية لـ BabylonJS

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    Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive three-dimensional visuals and applications. It functions as a web-based 3D framework and WebGL engine that enables the deployment of high-performance 3D content across various web platforms and devices. The project provides tools for web-based 3D game development, real-time graphics rendering, and the creation of browser-based interactive visualizations. It also supports the development of WebXR virtual and augmented reality experiences using standard web technologies. The framework cover

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    bendangelo/entityjs

    186عرض على GitHub↗

    HTML5 entity-component game engine

    JavaScript
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  • bjorn/tiledالصورة الرمزية لـ bjorn

    bjorn/tiled

    12,650عرض على GitHub↗

    Tiled is a visual editor for creating two-dimensional game environments, functioning as a tile map editor and game level design tool. It allows for the construction of game worlds by arranging reusable tile sets and assets into maps. The system includes a tile set manager to organize and modify collections of tiles that can be shared across multiple project maps. It supports the creation of complex environments through layered map composition and the placement of objects at precise coordinates. The editor provides capabilities for grid alignment, coordinate-based layouts, and the attachment

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  • bkaradzic/bgfxالصورة الرمزية لـ bkaradzic

    bkaradzic/bgfx

    17,161عرض على GitHub↗

    bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource

    Cd3d11d3d12directx
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  • bladecoder/bladecoder-adventure-engineالصورة الرمزية لـ bladecoder

    bladecoder/bladecoder-adventure-engine

    638عرض على GitHub↗

    Classic point and click adventure game engine and editor

    Java
    عرض على GitHub↗638
  • bsvogler/wurfelenginesdkالصورة الرمزية لـ BSVogler

    BSVogler/WurfelEngineSDK

    118عرض على GitHub↗

    Isometric game engine. Open world, block/voxel based and sprite rendering.

    Java
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  • chilliworks/chillisourceالصورة الرمزية لـ ChilliWorks

    ChilliWorks/ChilliSource

    161عرض على GitHub↗

    An open source, cross-platform game engine designed for indie developers.

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  • christopho/solarusالصورة الرمزية لـ christopho

    christopho/solarus

    728عرض على GitHub↗

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    C++
    عرض على GitHub↗728
  • circular-studios/dashالصورة الرمزية لـ Circular-Studios

    Circular-Studios/Dash

    424عرض على GitHub↗

    A free and open 3D game engine written in D.

    D
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  • clintbellanger/flare-engineالصورة الرمزية لـ clintbellanger

    clintbellanger/flare-engine

    40عرض على GitHub↗

    Free/Libre Action Roleplaying Engine (engine only)

    C++
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  • cocoatoucher/glideالصورة الرمزية لـ cocoatoucher

    cocoatoucher/Glide

    506عرض على GitHub↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
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  • cocos2d/cocos2d-html5الصورة الرمزية لـ cocos2d

    cocos2d/cocos2d-HTML5

    3,160عرض على GitHub↗

    Cocos2d for Web Browsers. Built using JavaScript.

    JavaScript
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  • cocos2d/cocos2d-iphoneالصورة الرمزية لـ cocos2d

    cocos2d/cocos2d-iphone

    4,045عرض على GitHub↗

    cocos2d-iphone is a framework for 2D game development and the creation of two-dimensional graphical applications. It enables cross-platform development for iOS and macOS using Objective-C and high-performance graphics rendering. The project provides tools for building interactive environments, including the creation of orthogonal, isometric, or hexagonal tile-based maps. It supports the implementation of rigid body dynamics and collision detection through a 2D physics simulation system. The framework covers a broad range of capabilities, including sprite-based rendering, audio playback manag

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  • cocos2d/cocos2d-xالصورة الرمزية لـ cocos2d

    cocos2d/cocos2d-x

    18,942عرض على GitHub↗

    Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr

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  • craftyjs/craftyالصورة الرمزية لـ craftyjs

    craftyjs/Crafty

    3,580عرض على GitHub↗

    JavaScript Game Engine

    JavaScript
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  • createjs/easeljsالصورة الرمزية لـ createjs

    createjs/easeljs

    8,168عرض على GitHub↗

    EaselJS is a JavaScript library for creating interactive 2D graphics and animations using the HTML5 Canvas element. It functions as a 2D animation framework, a canvas scene graph manager, and an interaction wrapper for detecting and responding to mouse and touch events. The library features a rendering pipeline that utilizes WebGL to increase the drawing performance of bitmap and cached content. It organizes visual elements into a hierarchical display list, allowing nested groups of 2D graphics objects to be transformed and animated as single units. Its capabilities cover the rendering of ve

    JavaScript
    عرض على GitHub↗8,168
  • dem-net/dem.netالصورة الرمزية لـ dem-net

    dem-net/dem.net

    352عرض على GitHub↗

    Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

    C#
    عرض على GitHub↗352
  • dfabulich/choicescriptالصورة الرمزية لـ dfabulich

    dfabulich/choicescript

    454عرض على GitHub↗

    ChoiceScript is a language for developing multiple-choice games.

    JavaScript
    عرض على GitHub↗454
  • digitsensitive/junoالصورة الرمزية لـ digitsensitive

    digitsensitive/juno

    25عرض على GitHub↗

    Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

    TypeScript
    عرض على GitHub↗25
  • draknek/flashpunkالصورة الرمزية لـ Draknek

    Draknek/FlashPunk

    394عرض على GitHub↗

    A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

    ActionScript
    عرض على GitHub↗394
  • edisonlee0212/evoengineE

    edisonlee0212/EvoEngine

    0عرض على GitHub↗
    عرض على GitHub↗0
  • ekelokorpi/panda.jsالصورة الرمزية لـ ekelokorpi

    ekelokorpi/panda.js

    764عرض على GitHub↗

    Panda Engine - HTML5 Game Engine

    JavaScript
    عرض على GitHub↗764
  • adamatomic/flixelالصورة الرمزية لـ AdamAtomic

    AdamAtomic/flixel

    1,143عرض على GitHub↗

    flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

    ActionScript
    عرض على GitHub↗1,143