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Back to 1j01/jspaint

Projects sharing features with Jspaint

30 open-source projects similar to 1j01/jspaint, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • szimek/signature_padszimek avatar

    szimek/signature_pad

    11,955View on GitHub↗

    signature_pad is a JavaScript library and drawing tool for capturing handwritten digital signatures on an HTML5 canvas. It provides a handwriting capture interface that transforms raw mouse or touch inputs into smooth, professional-looking lines. The project uses Bézier curve interpolation to smooth jagged input points into fluid strokes. It supports the configuration of drawing aesthetics, including pen color, background color, and line width, and includes a history management system for undoing and restoring drawing actions. The library handles the serialization of signature data into poin

    TypeScriptcanvasdrawingjavascript
    View on GitHub↗11,955
  • remy/html5demosremy avatar

    remy/html5demos

    4,729View on GitHub↗

    This project is a collection of technical demonstrations and prototypes that showcase various HTML5 APIs, multimedia capabilities, and web standard implementations. It serves as a frontend technology sandbox and a gallery of implementation proofs-of-concept for modern browser features. The collection includes specialized showcases for HTML5 multimedia, featuring the manipulation of audio, video, and real-time media streams. It also provides a series of experiments focused on prototyping web capabilities to verify technical feasibility and browser support in live environments. The project cov

    HTML
    View on GitHub↗4,729
  • samdutton/simplsamdutton avatar

    samdutton/simpl

    5,191View on GitHub↗

    Simpl is an HTML, CSS, and JavaScript example library that provides a collection of minimal functional demonstrations of core web technologies and native browser APIs. It serves as a reference implementation and pattern gallery for frontend development, offering practical examples of how to implement common web features. The project showcases a wide range of browser capabilities, including real-time web communication via WebSockets and WebRTC, responsive web design techniques for adaptive layouts, and the implementation of offline workflows using service workers. It also provides demonstratio

    HTMLcsshtmljavascript
    View on GitHub↗5,191

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  • antonioru/beautiful-react-hooksantonioru avatar

    antonioru/beautiful-react-hooks

    8,355View on GitHub↗

    This project is a collection of reusable React hooks designed to wrap browser APIs, manage state persistence, and handle DOM observation. It provides a consistent interface for integrating native browser capabilities directly into the React component lifecycle. The library includes specialized toolkits for monitoring the browser environment, such as window resizing, network connectivity, and viewport visibility. It also provides mechanisms for managing execution timing through debouncing, throttling, and the control of timeouts and intervals. Additional capabilities cover state management wi

    JavaScriptcustom-hooksfront-endhooks
    View on GitHub↗8,355
  • fogleman/ggfogleman avatar

    fogleman/gg

    4,778View on GitHub↗

    gg is a Go 2D graphics library and vector graphics engine designed for programmatic image generation. It provides a canvas rendering API to create custom 2D shapes, paths, and visual assets, which can be exported as PNG and JPG files. The toolkit enables the construction of complex geometry using Bezier curves and custom paths. It supports a variety of rendering operations, including filling and stroking paths, applying linear and radial gradients, and utilizing surface patterns. The library covers a broad range of capabilities, including text rendering with word wrapping and dimension measu

    Go
    View on GitHub↗4,778
  • margelo/react-native-graphmargelo avatar

    margelo/react-native-graph

    2,547View on GitHub↗

    This project is a cross-platform mobile graphing library designed for rendering high-performance animated line charts and data visualizations. It functions as a canvas-based data visualization system and interactive charting component for mobile applications. The library focuses on animated data visualization, using interpolation to create smooth visual transitions between different data sets. It utilizes a GPU-accelerated graphics engine to maintain high frame rates and fluid transitions during data updates. The capability surface includes interaction systems for tracking pan gestures and d

    TypeScriptandroidanimatedanimation
    View on GitHub↗2,547
  • whatwg/htmlwhatwg avatar

    whatwg/html

    9,163View on GitHub↗

    This repository contains the HTML specification, which defines the core standards for web page structuring, content organization, and document rendering. It establishes the fundamental algorithms for state-machine-based tokenization, tree construction for the document object model, and origin-based security isolation. The specification provides a framework for defining custom elements with independent lifecycles and registries. It also details the requirements for cross-document communication, session history management, and the synchronization of interface properties with content attributes.

    HTMLcanvaseventsourcehtml
    View on GitHub↗9,163
  • bestony/logolybestony avatar

    bestony/logoly

    7,933View on GitHub↗

    Logoly is a browser-based logo editor that generates logos mimicking the signature visual style of popular platforms. It renders logo previews by drawing vector graphics directly onto an HTML canvas element, managing all editor state entirely within the browser. The tool provides real-time customization of logo text, color, and font size through an interactive on-screen editor, with instant preview updates as adjustments are made. It applies visual styles by mapping user-selected colors and fonts to CSS-like properties on SVG elements, and uses predefined layout templates to position text and

    JavaScriptgeneratorhacktoberfestlogo
    View on GitHub↗7,933
  • siddharthvaddem/openscreensiddharthvaddem avatar

    siddharthvaddem/openscreen

    7,282View on GitHub↗

    OpenScreen is screen recording and editing software used to capture screen video and audio with an integrated timeline for trimming, cropping, and playback adjustments. It functions as a comprehensive system for recording, annotating, and exporting audio-visual content. The project includes a dynamic zoom editor for applying manual or cursor-following zooms with adjustable depth and easing. It features a local caption generator that uses on-device transcription to create voiceover captions without uploading data to external servers. Additional specialized tools allow for the integration of we

    TypeScriptelectronopen-sourcepixijs
    View on GitHub↗7,282
  • sallar/github-contributions-chartsallar avatar

    sallar/github-contributions-chart

    5,569View on GitHub↗

    This project is a client-side tool that fetches a GitHub user’s entire contribution history and renders it as a single, continuous timeline chart. It operates entirely in the browser as a single-page application, using the HTML5 Canvas API to draw a pixel-level heatmap where color intensity reflects contribution frequency across every day from account creation to the present. The tool retrieves data through authenticated requests to the GitHub API, then aggregates daily counts into a date-range timeline without requiring any server-side processing. Its output serves as a comprehensive visual

    JavaScriptcontributionscontributions-chartgithub
    View on GitHub↗5,569
  • visualize-ml/book2_beauty-of-data-visualizationVisualize-ML avatar

    Visualize-ML/Book2_Beauty-of-Data-Visualization

    3,603View on GitHub↗

    This project is a mathematical visualization library and a collection of algorithmic art. It serves as a data visualization guide and an interactive visualizer, providing a set of implementations for rendering complex geometric shapes and mathematical concepts through code. The collection focuses on generating aesthetic patterns and precise graphic elements, including fractals, Bezier curves, and Lissajous patterns. It uses recursive functions and iterative algorithms to produce complex geometric structures and algorithmic art. The library covers a range of capabilities including interactive

    Jupyter Notebook
    View on GitHub↗3,603
  • luanpotter/flameluanpotter avatar

    luanpotter/flame

    10,647View on GitHub↗

    Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio

    Dart
    View on GitHub↗10,647
  • pa7/heatmap.jspa7 avatar

    pa7/heatmap.js

    6,373View on GitHub↗

    heatmap.js is a JavaScript data visualization library used to render data density visualizations on a web page. It functions as an HTML5 canvas heatmap library that represents the intensity of data points across a coordinate system using color gradients. The library provides tools for geospatial distribution mapping and user behavior analysis, such as mapping click patterns and interaction hotspots. It is also used to add visual intensity layers to interactive data dashboards to identify trends and anomalies.

    JavaScript
    View on GitHub↗6,373
  • flipboard/react-canvasFlipboard avatar

    Flipboard/react-canvas

    13,203View on GitHub↗

    react-canvas is a library for drawing user interface elements to a hardware-accelerated canvas instead of the standard document tree. It provides a system for rendering components to a canvas to improve rendering speed and frame rates. The project includes a layer manager to organize visual elements and cache expensive drawing operations. It features a text engine capable of rendering multi-line text with precise character metric measurements and truncation, as well as a virtualized list system that processes only visible items to maintain smooth scrolling. Interaction is handled through a c

    JavaScript
    View on GitHub↗13,203
  • nirmalscaria/le-git-graphNirmalScaria avatar

    NirmalScaria/le-git-graph

    5,889View on GitHub↗

    Le Git Graph is a browser-based tool that displays a visual commit graph for any GitHub repository, showing branch structure and commit history directly in the page. It operates as a single-page application that injects the commit graph into existing repository pages without full page reloads, using OAuth to authenticate with GitHub and authorize API requests for commit data. The tool renders commit nodes and branch lines on an HTML canvas element for smooth, high-performance visualization of complex git histories. It filters the commit graph to show only commits from a selected branch, hidin

    JavaScriptchrome-extensioncollaborategit-graph
    View on GitHub↗5,889
  • lindell/jsbarcodelindell avatar

    lindell/JsBarcode

    5,873View on GitHub↗

    JsBarcode is a JavaScript library for generating machine-readable barcodes in both browser and Node.js environments. It supports a wide range of industry-standard symbologies including CODE128, EAN, UPC, CODE39, ITF-14, MSI, Codabar, Pharmacode, and GS1-128, with automatic check digit calculation for formats that require it. The library renders barcodes to HTML canvas elements, scalable SVG graphics, or image elements, and provides a chainable API for creating multiple barcodes sequentially with individual options. It includes automatic checksum computation for EAN, UPC, ITF-14, and MSI forma

    JavaScriptbarcodebarcode-generatores2015
    View on GitHub↗5,873
  • gcssloop/androidnoteGcsSloop avatar

    GcsSloop/AndroidNote

    9,332View on GitHub↗

    AndroidNote is a technical knowledge base and reference resource for Android development. It provides comprehensive guidance on application architecture, custom view development, and advanced graphics programming. The project is distinguished by its depth in visual implementation, covering pseudo-3D perspective projections via virtual cameras and complex 2D rendering using Bézier curves and PorterDuff color blending. It also provides detailed methodologies for app modularization and the management of internal libraries through private Maven repositories and JitPack. The reference surface ext

    Javaandroidandroid-studiocustom-view
    View on GitHub↗9,332
  • cmiscm/leonsanscmiscm avatar

    cmiscm/leonsans

    10,179View on GitHub↗

    This project is a programmable font system and canvas typography engine that renders a geometric sans-serif typeface using raw coordinate data. It functions as a coordinate-based text animator, allowing for the real-time modification of glyph shapes and font weights. The system distinguishes itself through the ability to extract and manipulate the point coordinates of characters to create morphing effects, wave animations, and shape transitions. It enables dynamic weight interpolation and point-to-line visualizations, moving beyond static font rendering to produce procedural typography. The

    JavaScript
    View on GitHub↗10,179
  • owenashurst/agar.io-cloneowenashurst avatar

    owenashurst/agar.io-clone

    2,964View on GitHub↗

    This project is a browser-based, real-time multiplayer action game where players control a character on a 2D canvas to absorb objects and grow in size. It utilizes a Node.js game server and WebSockets to synchronize game state, player movement, and chat across all connected participants. The application is delivered as a dockerized game application, ensuring consistent hosting and deployment across different cloud environments through containerized server environments. The system implements an authoritative server model that processes all game logic and physics to prevent cheating and mainta

    JavaScript
    View on GitHub↗2,964
  • photopea/photopeaphotopea avatar

    photopea/photopea

    8,284View on GitHub↗

    Photopea is a browser-based image editor that runs entirely in the browser without requiring any downloads or installations, capable of editing both raster and vector graphics. It functions as a multi-format image converter, a PSD file editor, a RAW photo processor, and a vector graphics editor, all within a single web application. The editor distinguishes itself through its extensive file format support, opening and saving industry-standard formats including PSD, AI, Sketch, Figma, and XD, as well as native files from Affinity, InDesign, and Krita. It also supports RAW camera files from Niko

    View on GitHub↗8,284
  • leaferjs/leafer-uileaferjs avatar

    leaferjs/leafer-ui

    4,184View on GitHub↗

    Leafer UI is a high-performance HTML5 canvas rendering engine and 2D vector graphics library. It utilizes a hierarchical scene tree to manage shapes, paths, and text, providing a toolkit for building interactive canvas applications and expansive infinite canvases. The engine is designed as a cross-platform canvas toolkit that decouples core logic from the drawing API, allowing it to run across web, mobile, server, and mini-program environments. It distinguishes itself by providing specialized tools for interactive graphic editor development, including hit detection, event bubbling, and transf

    TypeScriptcanvasinfinite-canvasleafer
    View on GitHub↗4,184
  • tencent/libpagTencent avatar

    Tencent/libpag

    5,708View on GitHub↗

    The official rendering library for PAG (Portable Animated Graphics) files that renders After Effects animations natively across multiple platforms.

    C++after-effectsanimationkeyframes
    View on GitHub↗5,708
  • anvaka/map-of-githubanvaka avatar

    anvaka/map-of-github

    2,821View on GitHub↗
    JavaScript
    View on GitHub↗2,821
  • matteobruni/tsparticlesmatteobruni avatar

    matteobruni/tsparticles

    8,888View on GitHub↗

    tsparticles is a JavaScript particle engine and canvas visual effects toolkit used to create animated particle systems, interactive backgrounds, and web animations. It functions as a web animation library that provides a set of compatible wrappers for integration into React, Vue, Angular, and Svelte applications. The engine includes pre-built animation patterns for celebratory effects, such as confetti explosions and fireworks. It allows for the creation of custom JavaScript visualizations through a plugin system that enables the development of specialized shapes and behaviors. The toolkit s

    TypeScript
    View on GitHub↗8,888
  • ecomfe/echarts-for-weixinecomfe avatar

    ecomfe/echarts-for-weixin

    7,500View on GitHub↗

    This is a chart library for rendering interactive data visualizations within WeChat Mini Programs using the Apache ECharts engine. It provides a set of visual components that use 2D canvas interfaces to render line, bar, pie, and scatter plots. The library utilizes a 2D canvas interface to increase drawing speed and resolve visual layering issues. It implements an interactive charting component that supports touch-based data interaction, allowing users to see detailed contextual information through formatted tooltips when tapping or hovering over data points. The project covers mobile data v

    JavaScriptchartechartsvisualization
    View on GitHub↗7,500
  • buuing/lucky-canvasbuuing avatar

    buuing/lucky-canvas

    8,728View on GitHub↗

    Lucky Canvas is a canvas-based lottery component library that enables developers to build interactive prize wheels, grid-based lottery games, and slot machines for web and mobile applications. The project provides a rendering engine that draws directly on HTML Canvas elements, with automatic device pixel ratio scaling to ensure crisp displays on high-DPI mobile screens. The library packages each lottery type as a self-contained plugin with its own configuration and rendering logic, and wraps the core canvas functionality in framework-specific bindings for Vue, React, Taro, and UniApp without

    TypeScriptcanvasjavascriptlucky-draw
    View on GitHub↗8,728
  • bradtraversy/vanillawebprojectsbradtraversy avatar

    bradtraversy/vanillawebprojects

    16,097View on GitHub↗

    This project is a collection of reference implementations for vanilla web applications, interactive browser games, and core frontend development patterns. It consists of small web applications and tools built using standard HTML, CSS, and JavaScript without the use of external frameworks or libraries. The collection demonstrates various practical implementations, including browser-based mini games with arcade and word-guessing mechanics, as well as frontend interface prototypes. These examples cover the use of the native document object model for state manipulation and the implementation of i

    JavaScript
    View on GitHub↗16,097
  • alex-d/trumbowygAlex-D avatar

    Alex-D/Trumbowyg

    4,147View on GitHub↗

    Trumbowyg is a lightweight JavaScript WYSIWYG editor used to create and format rich-text and HTML content directly within a web browser. It serves as a client-side tool for generating semantic HTML markup and authoring web content. The project features a modular, plugin-based architecture that allows for the addition of new formatting commands and toolbar buttons. It provides a configurable interface where the toolbar layout can be customized via a predefined array and labels can be translated through localization files. The editor covers a wide range of content manipulation capabilities, in

    JavaScript
    View on GitHub↗4,147
  • dominictobias/react-image-cropdominictobias avatar

    dominictobias/react-image-crop

    4,081View on GitHub↗

    This project provides a React component and a set of utilities for implementing interactive image cropping. It enables users to define selection areas over media elements using a draggable and resizable interface. The library supports fixed aspect ratio locking and the definition of custom crop shapes, such as circles. It utilizes a percentage-based coordinate system to ensure the selection interface remains responsive across different screen sizes and layouts. The toolset includes capabilities for real-time crop previewing and the generation of cropped regions using canvas-based rendering.

    TypeScriptcrop-imagejavascriptreact
    View on GitHub↗4,081
  • gpuweb/gpuwebgpuweb avatar

    gpuweb/gpuweb

    5,414View on GitHub↗

    This project provides a comprehensive toolset for WebGPU, serving as a graphics API wrapper, compute shader framework, resource manager, and shader toolchain. It enables browser-based GPU acceleration by offloading memory-intensive tasks and data processing from the CPU to the GPU. The framework manages the full lifecycle of GPU operations, from requesting physical hardware adapters and initializing logical devices to configuring programmable render and compute pipelines. It specifically supports the coordination of parallel workgroups and collective subgroup operations for general-purpose co

    Bikeshedgpgpu-computinggpuw3c
    View on GitHub↗5,414