11 مستودعات
Full software versions rewritten in the Go programming language for performance optimization.
Distinct from Go Performance Optimization: Shortlist focuses on Go plugins or database migrations; this is a full-application rewrite in Go.
Explore 11 awesome GitHub repositories matching programming languages & runtimes · Go Language Implementations. Refine with filters or upvote what's useful.
Gogs is a self-hosted Git service and repository manager written in Go. It provides a web-based hosting platform for storing version-controlled repositories with a focus on lightweight deployment across various operating systems and hardware architectures. The system distinguishes itself through a single-binary deployment model, which simplifies installation. It also supports repository migration, allowing users to move existing codebases and documentation from other hosting services into a self-managed environment. The platform covers collaborative code development through pull requests and
Implements a full version control system rewritten in Go for efficient deployment across various architectures.
This project is a comprehensive e-commerce platform implementation available as a Spring Boot application, a Spring Cloud microservices architecture, and a version rewritten in the Go programming language. It provides a full-stack retail system featuring a Vue 3 storefront interface and a centralized backend administration portal. The platform is specifically designed to handle high-concurrency flash sales and coupon distribution systems to manage sudden spikes in purchase requests. It supports multiple deployment strategies, ranging from monolithic server-side rendering to a decoupled fronte
Offers a performance-oriented version of the entire retail platform rewritten in Go.
This project is a multi-language compiler collection and cross-platform toolchain used to translate source code from various programming languages into optimized machine code for different hardware architectures. It provides a suite of tools including an optimizing compiler backend, a machine code generator, and a comprehensive runtime library suite that implements necessary execution environments and support functions. The system utilizes a multi-pass compilation pipeline and pluggable language front-ends to process source code into intermediate representations. It distinguishes itself throu
Implements runtime functions and library support necessary to execute Go code on target operating systems.
Xgo is a programming language that combines familiar constructs from languages like C/C++, Go, Python, and JavaScript with a natural language-style syntax that reads closer to plain English. It executes programs compatible with the Go language, allowing reuse of existing Go libraries and tooling, and supports mixing Go and XGo source files within a single package for gradual adoption of its simplified syntax. The language distinguishes itself through direct foreign function interface capabilities, enabling calls to C/C++ and Python libraries using specialized string literal syntax without man
Executes programs compatible with the Go language, enabling reuse of existing Go libraries and tooling.
Codeforces-go is a competitive programming algorithm library written in Go, providing a collection of reusable code templates for solving algorithmic problems. It covers core areas including data structures, graph algorithms, dynamic programming, and mathematical computation, with pre-built implementations for segment trees, Fenwick trees, shortest paths, minimum spanning trees, knapsack DP, interval DP, and number theory routines. The library organizes its templates by algorithmic pattern, grouping them into categories such as DP, graph, and math to match common contest question structures.
Written entirely in Go, leveraging its standard library and concurrency primitives for efficient algorithm execution.
This project is a pure Go implementation of the Git version control system, providing a library for integrating versioning and history analysis into applications. It functions as a complete repository manager and object store that does not require external binary dependencies. The implementation utilizes interface-based storage, allowing repositories to be managed on disk or entirely in memory. It supports a transactional storage model to ensure atomic operations and implements a content-addressable storage system using delta-compression packfiles. The library covers a broad range of version
Provides a pure Go implementation of the Git version control system, removing dependencies on external C libraries.
This is an interactive single-page tutorial that teaches GNU Makefile syntax, rules, variables, and targets through hands-on examples. It serves as both a learning tool for build automation and a reference guide covering Makefile fundamentals, including pattern matching, built-in functions, and variable-driven build configuration. The tutorial walks through core Makefile concepts such as defining targets and prerequisites, using variables to parameterize commands, applying pattern rules for efficient file matching, and managing dependencies for incremental builds. It covers practical build au
Provides an interactive tutorial teaching Makefile syntax and concepts through hands-on examples.
InterviewGuide is a comprehensive technical interview preparation platform that covers the full spectrum of software engineering recruitment, from foundational computer science concepts through to offer negotiation. It provides structured learning paths across algorithms, operating systems, databases, networking, and programming languages, with a particular emphasis on C++ and Go. The platform aggregates real interview experiences and company-specific questions from major tech employers, offering candidates a searchable database of past written exam problems and detailed accounts of actual int
Provides advanced Go language concepts and best practices for interview preparation.
This project is a Nintendo Entertainment System emulator written in Go. It functions as a hardware simulation that executes game ROMs by mimicking the original console's circuitry, including the processor and picture processing unit. The emulator includes a game library browser that identifies local files and retrieves titles and thumbnails from online databases using file checksums. It also implements a system of memory management mappers to ensure compatibility across various game ROM formats and hardware configurations. The software covers high-level capabilities for game ROM execution an
Implemented in Go to leverage performance and concurrency for real-time hardware emulation.
Borgo هي لغة ومترجم (compiler) مكتوب بنوع ثابت (statically typed) يحول الصيغة عالية المستوى إلى كود مصدر Go. تعمل كمترجم (transpiler) مصمم للاستفادة من بيئة تشغيل Go مع تقديم نظام أنواع يركز على أنواع البيانات الجبرية ومعالجة الأخطاء القائمة على النتائج. تتميز اللغة باستبدال قيم الإرجاع المتعددة في Go بأنواع النتائج والخيارات، باستخدام عامل تشغيل مخصص لنشر الأخطاء بشكل موجز. وتنفذ أنواع المجموع (sum types) مع مطابقة الأنماط الشاملة وتوفر أداة لإنشاء روابط لحزم Go الموجودة، مع تحويل إرجاع القيم المتعددة تلقائياً إلى مغلفات الأنواع الأكثر أماناً هذه. يتضمن النظام بدائيات للبرمجة المتزامنة، باستخدام قنوات مكتوبة ومهام خلفية لتنسيق العمليات غير المتزامنة. ويدعم نظام الأنواع الخاص بها تنفيذ الواجهات الهيكلية، والاستنتاج التلقائي لأنواع المجموعات، وكتل التنفيذ لتنظيم الطرق على الهياكل (structs).
Provides a language and transpiler that allows leveraging existing Go packages and libraries.
This repository is a Go programming tutorial structured as an interactive coding course. It teaches Go syntax and concepts through a series of hands-on, chapter-based code examples that let learners explore core language mechanics and implement programming patterns directly. The project is built as a static site generator, with educational content authored in plain markdown files. These files are parsed and transformed into a complete, deployable HTML site using template-based rendering and a CSS grid layout for responsive navigation. The documentation surface is the generated site itself, wh
Walks through Go programming concepts with practical, chapter-based code examples.