8 مستودعات
Techniques and tools for measuring and minimizing processing lag in real-time embedded systems.
Distinct from System Latency Monitors: Existing candidates focus on web UI, kernel noise, or LLM token generation, whereas this targets general system-level lag for interactive AI applications.
Explore 8 awesome GitHub repositories matching operating systems & systems programming · System Latency Reduction. Refine with filters or upvote what's useful.
Proton GE Custom is a compatibility layer designed to execute Windows games on Linux by translating binary instructions and API calls. It focuses on improving game stability and performance through a Wine-based translation system. The project utilizes custom patches and per-game configuration overrides to resolve specific application crashes and glitches. It implements specialized media foundation patching to ensure stable playback of proprietary cinematic formats and adds support for High Dynamic Range output. The software covers a range of gaming optimizations, including raw input latency
Reduces input lag between user interaction and on-screen action for gaming applications.
jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
Measures and analyzes system latency to reduce lag in interactive AI applications.
sshx is a collaborative remote shell tool that enables multiple users to view and control a terminal session through a secure web browser. It provides a web-based terminal sharing platform featuring end-to-end encryption and real-time multi-user cursor tracking. The project utilizes a distributed mesh proxy to route traffic globally and minimize latency. It incorporates predictive echo to mask network delays and provides a multi-terminal canvas layout for managing and resizing multiple shell instances simultaneously. The system supports secure remote access via invitation links and includes
Uses predictive echo to simulate immediate local feedback and mask network delays during typing.
OptiScaler is a DirectX graphics middleware and temporal upscaler wrapper designed to intercept graphics API calls. It functions as a system for replacing native temporal anti-aliasing and upscaling technologies with alternative scaling methods and frame generation interop to improve resolution and performance. The project distinguishes itself by enabling modern high-resolution upscaling and frame generation in games built for legacy rendering standards. It includes a framework for importing low-latency graphics plugins and utilizes an interception layer to replace existing frame interpolatio
Integrates third-party plugins to activate hardware-based low-latency features to improve responsiveness.
Blink is a mobile terminal platform for iOS that combines an SSH and Mosh client with a local shell emulator, snippet manager, and SSH key storage. It renders terminal output using Chromium's HTerm engine for fast display and maintains persistent remote sessions across network changes through the Mosh protocol. The platform supports SSH key-based authentication, WebAuthn hardware security keys, and SOCKS5 proxy tunneling for secure remote access. The terminal environment is built around gesture-based session navigation, allowing users to switch between multiple shells with swipe and pinch ges
Blink Shell reduces perceived input lag by predicting local echo to display keystroke results immediately on high-latency connections.
Provides tools to optimize and measure system latency for smoother and more responsive game feel.
RPiPlay هو خادم لعرض شاشة AirPlay ومستقبل وسائط مصمم لربط أجهزة Apple بأجهزة Raspberry Pi. يعمل كبوابة وسائط تستقبل تدفقات الفيديو والصوت المشفرة من أجهزة iOS وmacOS لعرضها على شاشة ونظام صوت متصل. يركز المشروع على بث الفيديو بزمن انتقال منخفض من خلال عرض الإطارات فور وصولها لتجاوز الطوابع الزمنية المجدولة. ويستخدم معالجة تدفق البتات وخط أنابيب فيديو متخصص لتقليل تأخير الإرسال بين جهاز المصدر والمستقبل. يوفر النظام عرضاً معجلاً بالأجهزة لتشغيل مرئي سلس، ويستخدم مزامنة تعتمد على الساعة للحفاظ على محاذاة الصوت والفيديو. كما يتضمن عناصر تحكم لتوجيه الصوت إلى منافذ أجهزة محددة وتكوين إعدادات إخراج العرض مثل التدوير وقلب الصورة.
Minimizes processing lag by rendering audio and video frames immediately upon receipt.
UnleashedRecomp is a legacy software modernization project that uses static binary recompilation to enable native execution on Windows and Linux. Its primary purpose is to remove the need for emulation while updating old applications to support modern hardware and high-resolution displays. The project implements a game modding infrastructure that allows for the loading of external assets and custom software tweaks using standardized modification formats. It also includes an achievement tracking system that mirrors original platform notifications and a dedicated menu for monitoring progress.
Minimizes the delay between user input and on-screen response using waitable swap chains.