6 مستودعات
Applying visual filters and effects to images specifically within the Android ecosystem.
Distinct from Android Image Loading Libraries: Shortlist candidates focus on loading or compression, whereas this covers general visual processing.
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This is a Glide image transformation library for Android that provides a collection of image processing filters and shapes. It functions as a suite of hardware-accelerated tools for image cropping, artistic filtering, and transformation pipeline management. The project distinguishes itself through an image filter pipeline that allows for sequential transformation chaining, enabling multiple visual effects and color modifications to be applied in a single pass. It utilizes GPU acceleration to implement artistic effects such as pixelation, sketching, and blur. The library covers a broad range
Applies visual filters and effects to images within Android applications using the Glide library.
android-gpuimage is an OpenGL image processing library for Android that provides a GPU-powered framework for applying real-time shaders, blending layers, and processing live video streams. It functions as a real-time video filter and image blending engine to modify the luminance, vibrance, and geometry of visual content. The library enables the application of graphical effects to both static photos and live camera feeds. It supports complex image transformations, including the merging of multiple image layers through various blending modes. Capabilities cover a broad range of image manipulat
Provides a set of shader-based visual effects for modifying luminance, vibrance, and geometry within the Android ecosystem.
TakePhoto is an Android media capture framework and image processing library designed to manage photo acquisition and manipulation. It provides a toolkit for capturing new images via the device camera and selecting existing images from the system gallery or local file storage. The framework distinguishes itself through automatic activity and session state restoration, which recovers the capture process after the system recycles an activity. It also includes a unified handler for managing runtime media permissions for camera and storage access across different Android versions. The library co
Provides capabilities for cropping and compressing images on Android devices to optimize file size.
Blurry هي مكتبة تأثيرات بصرية لواجهة مستخدم Android تُستخدم لتطبيق ضبابية غاوسية (Gaussian blur) ومرشحات ألوان على واجهات مستخدم الجوال. توفر مجموعة أدوات لإنشاء صور نقطية ضبابية من ملفات المصدر أو الذاكرة وتطبيق هذه التأثيرات على طرق عرض Android وحاويات التخطيط. تطبق المكتبة تأثيرات الزجاج المصنفر عن طريق التقاط تمثيلات نقطية ثابتة لمكونات واجهة المستخدم وعرضها كتراكبات منمقة. تتضمن هذه العملية أخذ عينات تعتمد على نصف القطر للتحكم في كثافة الضبابية ودمج مرشح الألوان لتعديل الحالة المزاجية البصرية أو قابلية قراءة الخلفية. يغطي المشروع إمكانيات معالجة الصور وتنسيق العرض، بما في ذلك إنشاء صور نقطية ضبابية وتراكبات قماشية مخصصة لعرض الصور المعالجة فوق محتوى العرض الأصلي.
Provides visual filtering and blur effects specifically for bitmaps within the Android ecosystem.
MagicCamera is an Android camera filter SDK and face beauty library designed to provide real-time visual effects for camera and video recording applications. It serves as an image editor framework and video filter engine for enhancing facial appearance and modifying photos on Android devices. The project focuses on face beauty enhancement, specifically providing tools for skin smoothing and facial whitening. It enables the application of real-time filters to live camera streams and supports the recording of video footage with these effects applied. The system covers mobile image editing and
Implements a suite of visual filters and effects for image processing within the Android ecosystem.
Blurkit-android is a library for applying real-time image transformations and blur-behind effects to views and bitmaps within Android applications. It functions as an image processing tool to transform visual content into blurred versions using optimized rendering methods. The project focuses on high-performance background blur rendering, enabling the creation of layered layouts with adjustable blur radius. It achieves this through a combination of hardware-accelerated drawing, bitmap downsampling, and the use of a compute framework to parallelize calculations across the GPU and multi-core CP
Implements visual filters and blur effects specifically for images and bitmaps within the Android ecosystem.