2 مستودعات
Rendering and animating Live2D avatars in real-time using WebGL, supporting expressions, gestures, and click interactions.
Distinct from WebGL & GPU Rendering: Distinct from WebGL & GPU Rendering: specifically targets Live2D avatar rendering and animation, not general WebGL graphics.
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This project provides an animated Live2D character widget that can be embedded on any web page as an interactive mascot. The widget renders characters using the Cubism SDK on an HTML canvas, and can be deployed either via a content delivery network for zero-setup integration or self-hosted on a personal server for full control over asset delivery. The mascot responds to visitor actions through CSS selector-based interaction binding, displaying custom speech bubbles when users hover over or click specific page elements. Visitors can click and drag the character to reposition it anywhere on the
Renders animated Live2D characters on an HTML canvas using the Cubism SDK.
Renders and animates Live2D avatars in real-time using WebGL with expressions and click interactions.