1 مستودع
Controls the logic used to select specific frames from a tileset to create visual variety.
Distinct from Frame-Controlled Generators: Shortlist candidates focus on video frames or UI frame rates, not game asset tiling frames.
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tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res
Overrides default texture frame selection to implement custom weighting for visual variety in walls.