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Awesome GitHub RepositoriesServer-Side Pathfinding

Computing entity navigation and movement on the server using scene data.

Distinct from 3D Scene Exporters: The candidates focus on 3D exporting or general server runtimes; this is specifically about server-side AI movement logic.

Explore 1 awesome GitHub repository matching game development · Server-Side Pathfinding. Refine with filters or upvote what's useful.

Awesome Server-Side Pathfinding GitHub Repositories

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  • egametang/etالصورة الرمزية لـ egametang

    egametang/ET

    9,813عرض على GitHub↗

    ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling

    Implements server-side pathfinding and movement calculations using navigation data exported from 3D scene editors.

    C#actorc-sharpdotnet
    عرض على GitHub↗9,813
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