10 مستودعات
Controllers that manage container lifecycles and cluster state synchronization on remote edge hosts.
Distinct from Node Orchestrators: Specifically orchestrates containerized pods and Kubernetes state, not distributed ledgers.
Explore 10 awesome GitHub repositories matching devops & infrastructure · Edge. Refine with filters or upvote what's useful.
KubeEdge is a distributed edge computing framework that extends Kubernetes to manage containerized workloads and hardware devices at the edge. It functions as a Kubernetes edge orchestration system, allowing the deployment and management of applications across distributed edge nodes using native Kubernetes APIs and workflows. The project distinguishes itself through a specialized focus on IoT integration and node autonomy. It employs digital-twin state modeling to represent physical hardware devices as virtual objects, utilizing an MQTT-based messaging bus for communication with heterogeneous
Functions as a distributed orchestration system that synchronizes cluster state and manages pods on remote edge hosts.
SpringBlade is a development framework and platform designed for building multi-tenant SaaS applications. It provides a comprehensive scaffold for both Spring Cloud microservices and monolithic Spring Boot architectures, enabling the rapid construction of enterprise-grade software. The platform distinguishes itself through integrated LLM orchestration and industrial IoT management. It features an LLM orchestration platform that combines large language models with knowledge bases and visual AI agent workflows, alongside an IoT hub for device connectivity, state synchronization, and edge flow o
Processes IoT data at the network edge using a visual node-based map of rules and tool calls.
Simple flow library 🖥️🖱️
Building and editing visual data flows by dragging and connecting nodes on a canvas.
Unit is a visual programming system and graph-based integrated development environment used to build functional software by connecting state machines and primitive operations. It serves as a node-based logic editor and state machine orchestrator that transforms visual program specifications into standalone JavaScript files for deployment as static websites. The system distinguishes itself through a visual compiler that can render program bundles into active websites and perform bi-directional graph inspection, allowing a live rendered application to be converted back into its original visual
Maps how data moves between inputs and outputs using a piping system of compatible functional pins.
Effector is a reactive state management library designed for building complex, event-driven applications. It functions as a data flow engine that models application logic as a directed acyclic graph, ensuring that state updates propagate automatically through interconnected nodes. By utilizing atomic state updates and declarative unit composition, the library maintains data consistency and provides a predictable execution model for managing application state. The project distinguishes itself through its framework-agnostic architecture, which decouples business logic from user interface implem
Automates data propagation and state synchronization across application modules using a declarative reactive graph.
Butterfly is an interactive graph visualization library and SVG-based diagramming engine used to build node-based workflow designers and visual flow editors. It provides a framework for rendering interconnected nodes, edges, and groups to model technical architectures, business processes, and data-driven workflows. The project is distinguished by its ability to integrate custom UI components as graph nodes and its specialized support for data lineage visualization. It enables the mapping of relationships between data fields, tables, and business entities to track provenance and monitor workfl
Provides a framework for building interactive canvases where users arrange nodes and connect edges to define data-driven workflows.
Ryven is a flow-based programming framework and visual scripting editor for Python. It provides a node-based graphical interface for designing and executing logic by connecting discrete functional nodes to build executable data pipelines. The system functions as an extensible visual logic tool, allowing for the development of custom Python nodes and the integration of interactive GUI widgets to expand scripting capabilities. It includes a node graph engine that supports both visual editing and headless execution, enabling scripts to run without a graphical user interface. The platform covers
Provides a flow-based programming framework for defining executable Python logic by connecting functional nodes.
This project is a comprehensive collection of technical manuals, tutorials, and guides for implementing machine learning models and numerical computations using the TensorFlow framework. It serves as an educational resource and technical library designed to help developers build and maintain models across diverse hardware environments. The repository includes a multilingual technical guide and a collaborative translation project focused on standardizing industry terminology. These efforts ensure that complex machine learning concepts and technical documentation are accessible and accurately i
Utilizes engines that process mathematical operations through directed node edges to compute complex states.
Animation Nodes هو نظام برمجة مرئي لـ Blender يتيح إنشاء رسوم متحركة إجرائية ورسومات متحركة. يوفر واجهة قائمة على العقد تسمح للمستخدمين ببناء تسلسلات رسوم متحركة معقدة وتحولات مشهد ديناميكية من خلال ربط العقد الوظيفية بدلاً من الاعتماد على الإطارات الرئيسية (keyframing) التقليدية. يندمج النظام مباشرة مع البرنامج المضيف لمعالجة كائنات المشهد وخصائصه من خلال رسم بياني لتدفق البيانات. يدير النظام تنفيذ هذه العمليات من خلال تتبع التبعيات وتوزيع الفروع المستقلة عبر خيوط معالجة متعددة للحفاظ على الأداء أثناء التشغيل. يفرض نظام المقابس الآمن للأنواع (type-safe) توافق البيانات بين العقد، بينما تعرض الواجهة حالة الرسم البياني في الوقت الفعلي لتعكس البيانات الأساسية. تدعم مجموعة الأدوات هذه تطوير منطق أتمتة مخصص وتسلسلات رسوم متحركة مدفوعة بالبيانات داخل بيئة ثلاثية الأبعاد. تم تصميمها لتسهيل توليد تأثيرات بصرية متكررة أو معقدة من خلال ربط تحولات الكائنات بالوظائف الرياضية والمدخلات الخارجية.
Implements a node-based data-flow graph to compute complex animation states in real time.
This project provides a structured educational curriculum focused on the end-to-end lifecycle of deep learning. It serves as a comprehensive resource for mastering neural network architectures and machine learning strategy through a series of interactive notebooks and technical exercises. The curriculum distinguishes itself by combining foundational neural network construction with practical project management frameworks. It guides users through the design of deep learning models, the application of hyperparameter tuning and regularization for performance optimization, and the implementation
Models mathematical computations as directed graphs with nodes for operations and edges for data flow.