6 مستودعات
Scripts and tools for installing and running modded game servers across multiple operating systems.
Distinct from Persistent Server Deployments: Candidates are for Kubernetes or specific proxy servers, not the cross-platform deployment of a modded game server.
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Geyser is a cross-platform bridge that translates network packets between Minecraft Bedrock Edition and Java Edition, enabling Bedrock clients to join Java Edition servers. It operates as either a server plugin or a standalone proxy, handling real-time protocol translation, authentication, and resource pack conversion to make Bedrock players appear as standard Java clients to the server. The project distinguishes itself through its comprehensive authentication system, which allows Xbox Live-authenticated Bedrock players to join Java servers without requiring a paid Java Edition account, inclu
Connects Bedrock players to modded Java Edition servers using a companion mod for compatibility.
tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res
Provides management scripts to install and run game servers on Windows, Linux, and macOS.
LinuxGSM is a command-line orchestration platform designed for the deployment, management, and lifecycle maintenance of dedicated game servers on Linux systems. It functions as a system-level administration tool that automates the provisioning of server instances, ensuring they remain operational through persistent background execution, automated health monitoring, and native system-timer integration. The project distinguishes itself through a modular, shell-script-based architecture that enables multi-instance hosting on a single host. It provides granular control over server environments, i
Automating the installation, synchronization, and configuration of community-created mods and workshop content for dedicated game environments.
CatServer is a hybrid Minecraft server implementation designed to simultaneously execute Forge mods and Bukkit or Spigot plugins within a single environment. It functions as a runtime bridge that enables the integration of heterogeneous modding and plugin ecosystems, allowing content from both sources to operate together. The project provides a compatibility layer that translates plugin dependencies and synchronizes data between external extensions and internal game logic. By utilizing a unified classloader hierarchy and runtime bytecode instrumentation, it allows standard server extensions t
Manages a single server instance that bridges different game ecosystems to allow players to interact with both mods and plugins seamlessly.
يوفر هذا المشروع بيئة حاوية لاستضافة وإدارة خوادم Minecraft Bedrock متعددة اللاعبين مخصصة. يعمل كصورة محمولة تؤتمت دورة حياة النشر، بما في ذلك الاسترداد التلقائي وتثبيت أحدث ملفات الخادم الثنائية عند بدء تشغيل الحاوية. يتميز النظام باعتماده على متغيرات البيئة لتوليد تهيئات الخادم ديناميكياً وإدارة معلمات اللعبة. وهو يتضمن دعماً مدمجاً لحقن الأصول المؤتمت، مما يسمح بالنشر السلس لحزم السلوك والموارد، إلى جانب أدوات مدمجة لجدولة النسخ الاحتياطي عن بعد لبيانات عالم اللعبة لضمان الاستمرارية. تغطي المنصة مجموعة واسعة من القدرات الإدارية والتشغيلية، بما في ذلك التحكم الدقيق في وصول اللاعبين من خلال القائمة البيضاء وإدارة الأذونات. وهو يدعم أنماط نشر مرنة، تتراوح من الاستضافة أحادية المثيل إلى المجموعات المنسقة داخل البنية التحتية للحاويات، مع توفير آليات لاتصال شبكة آمن ووصول مباشر إلى وحدة التحكم للأوامر الإدارية.
Automatically deploys behavior and resource packs by unpacking archives into the server directory during startup.
Tenet is a Java-based Minecraft server runtime designed to host multiplayer sessions that incorporate both complex custom content and server-side modifications. It functions as a modding platform that integrates distinct server ecosystems into a single, unified environment. The project distinguishes itself by enabling the simultaneous execution of Forge mods alongside Bukkit or Spigot plugins within one server instance. By bridging these traditionally separate frameworks, it allows administrators to combine diverse gameplay features and management tools that would otherwise be incompatible.
Runs both Forge mods and Spigot or Bukkit plugins simultaneously within a single server instance to access a wider range of features.