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Tools for stepping through opcodes and profiling execution specifically within a CPU emulator.
Distinct from CPU Profilers: Targets the emulated processor's logic and timing rather than the host machine's CPU performance.
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Goboy is a GameBoy emulator written in Go that allows original handheld game ROMs to run on modern computer hardware. It supports both monochromatic and color display modes. The project includes specialized tools for retro game debugging and graphics inspection. These capabilities allow for the analysis of game logic by stepping through opcodes, profiling processor execution in real time, and inspecting background palettes, sprite data, and map layouts. The emulator provides game state preservation by writing cartridge RAM to local files. It also implements pixel-buffer rasterization for ren
Analyzes game logic and performance by stepping through opcodes and profiling processor execution.