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APIs for exposing buttons, triggers, joysticks, and other input controls from VR devices to the runtime.
Distinct from Device-Aware Input Switching: Distinct from Device-Aware Input Switching: focuses on exposing VR-specific input controls via IVRDriverInput, not automatic device detection.
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OpenVR is a software development kit and runtime that provides a unified API for accessing virtual reality hardware from multiple manufacturers. It abstracts vendor-specific headsets, controllers, and tracking systems into a common interface, enabling applications to work across different VR devices without requiring hardware-specific code. The SDK handles core VR operations including stereoscopic frame submission to a compositor, headset and controller tracking, and input binding that maps abstract application actions to physical device controls. The runtime is built around a modular driver
Exposes VR controller inputs like buttons and triggers through a dedicated driver input API.